DevRaccoon [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=22342 Character Controller Test <p>This is just a little cart designed to show off platformer character controller logic, testing it for a different project so I can show the proof-of-concept to my team.<br /> It's very stripped down, supposed to just show off the logic and basic movement.</p> <p><a href="https://neko250.github.io/pico8-api/">Here</a> is a reference for the Pico-8 API, to help understand any unknown functions</p> <p>Press the &quot;code&quot; button at the bottom of the game window to view the source code</p> <p> <table><tr><td> <a href="/bbs/?pid=39516#p"> <img src="/bbs/thumbs/pico39515.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=39516#p"> Picostone demonstration</a><br><br> by <a href="/bbs/?uid=22342"> DevRaccoon</a> <br><br><br> <a href="/bbs/?pid=39516#p"> [Click to Play]</a> </td></tr></table> </p> <p>Edit:<br /> <em>Altered wall-jump physics to make leaping off the wall easier<br /> </em>Added pause menu option to tweak wall slide delay timing</p> <p> <table><tr><td> <a href="/bbs/?pid=39517#p"> <img src="/bbs/thumbs/pico39522.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=39517#p"> Picostone v002</a><br><br> by <a href="/bbs/?uid=22342"> DevRaccoon</a> <br><br><br> <a href="/bbs/?pid=39517#p"> [Click to Play]</a> </td></tr></table> </p> <p>Edit:<br /> <em>Duck by pressing Down<br /> </em>Dust effects added<br /> *Menu option to enable &quot;Ghost Jump&quot;, a platformer feature which increases forgiveness of jumps by allowing the player to jump for a very brief window after having run past the edge of a platform</p> <p> <table><tr><td> <a href="/bbs/?pid=39517#p"> <img src="/bbs/thumbs/pico39530.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=39517#p"> Picostone v003</a><br><br> by <a href="/bbs/?uid=22342"> DevRaccoon</a> <br><br><br> <a href="/bbs/?pid=39517#p"> [Click to Play]</a> </td></tr></table> </p> https://www.lexaloffle.com/bbs/?tid=29145 https://www.lexaloffle.com/bbs/?tid=29145 Mon, 10 Apr 2017 18:35:07 UTC Character Controller Test <p>This is just a little cart designed to show off platformer character controller logic, testing it for a different project so I can show the proof-of-concept to my team.<br /> It's very stripped down, supposed to just show off the logic and basic movement.</p> <p><a href="https://neko250.github.io/pico8-api/">Here</a> is a reference for the Pico-8 API, to help understand any unknown functions</p> <p> <table><tr><td> <a href="/bbs/?pid=39516#p"> <img src="/bbs/thumbs/pico39515.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=39516#p"> Picostone demonstration</a><br><br> by <a href="/bbs/?uid=22342"> DevRaccoon</a> <br><br><br> <a href="/bbs/?pid=39516#p"> [Click to Play]</a> </td></tr></table> </p> https://www.lexaloffle.com/bbs/?tid=29144 https://www.lexaloffle.com/bbs/?tid=29144 Mon, 10 Apr 2017 18:35:06 UTC Action Combat Test <p>Game dev, got Pico-8 on the humble sale and loved it. Great way to practice or learn about making your own game engine.</p> <p>This is just a quick test of an action combat/physics thingy I'm working on, posted here to show friends and save me the headache of hosting myself elsewhere.</p> <p>Really like how the hair turned out. Go kill some goblins. It's okay, they come back.</p> <p> <table><tr><td> <a href="/bbs/?pid=35507#p"> <img src="/bbs/thumbs/pico35506.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=35507#p"> Action Combat Test</a><br><br> by <a href="/bbs/?uid=22342"> DevRaccoon</a> <br><br><br> <a href="/bbs/?pid=35507#p"> [Click to Play]</a> </td></tr></table> </p> https://www.lexaloffle.com/bbs/?tid=28535 https://www.lexaloffle.com/bbs/?tid=28535 Thu, 12 Jan 2017 00:42:20 UTC