Morphisor [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=20734 RayCast Engine <p> <table><tr><td> <a href="/bbs/?pid=93023#p"> <img src="/bbs/thumbs/pico8_bifuyiriri-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=93023#p"> RayCast Engine</a><br><br> by <a href="/bbs/?uid=20734"> Morphisor</a> <br><br><br> <a href="/bbs/?pid=93023#p"> [Click to Play]</a> </td></tr></table> <br /> After playing around with raycast engines in C# and C I've decided to give it a try in pico8 to see how much I could optimize the rendering and the data structure to make it fit inside this tittle console!</p> <p>This is still a work in progress, as of now I've only managed to get the basic ray cast working to draw walls I'm still working on drawing sprites.<br /> I would like to do textured floor/roof but I'm not sure if pico8 can handle it!</p> https://www.lexaloffle.com/bbs/?tid=43192 https://www.lexaloffle.com/bbs/?tid=43192 Fri, 04 Jun 2021 19:11:43 UTC