nickdickies [Lexaloffle Blog Feed] Double / triple buffering <p>Anyone else disappointed by the lack of double (and triple) buffering? It all comes to just having a larger framebuffer for faster graphics operations. A lot of special effects and filters can only be implemented fast and correct using more video ram.</p> <p>The only other thread I could find on the subject is:<br /> <a href=""><a href=""></a></a></p> <p>I've used the Lua array method, but it's notably slower than video operations. </p> <p>I guess this is just a hard limitation so one doesn't sink too much time in chasing these sort of thiings, like having too many colors / channels of sound?</p> Thu, 26 Jan 2017 14:52:48 UTC