Quick [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=14369 Free 8x8 Sprites <p> <table><tr><td> <a href="/bbs/?pid=42375#p"> <img src="/bbs/thumbs/pico42374.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=42375#p"> Free 8x8 Sprites 1</a><br><br> by <a href="/bbs/?uid=14369"> Quick</a> <br><br><br> <a href="/bbs/?pid=42375#p"> [Click to Play]</a> </td></tr></table> </p> <p>I'm terrible at actually finishing games, but I'd like for these guys to find a home. All, except one, are four frame walking animations. Most are abstract characters.</p> <p>Some of these I am quite proud of, like the running man, dog, and cat. I feel that these are as lifelike as you can get in 8x8.</p> <p>Others, like the helicube and the orange hopper, I just have a fond attachment to.</p> <p>Please feel free to use any of these guys in your games. All I ask is that you credit the creator.</p> <p>Quick</p> https://www.lexaloffle.com/bbs/?tid=29633 https://www.lexaloffle.com/bbs/?tid=29633 Tue, 11 Jul 2017 13:15:25 UTC Random Scrolling Map Sections <p>I am working on my first serious endeavor (something like flappy bird mixed with side scrolling shooter boss fights) and would appreciate some help regarding the scrolling maps.</p> <p>The idea is that the map is divided into several 16x16 tile sections (one whole screen) and that these sections would scroll at a constant rate as you attempt to avoid obstacles. I wanted the scrolling obstacle sections to be randomized for replayability.</p> <p>i.e. Your character starts in section Z. As it starts to scroll across the screen, section X follows it. Section Y follows section X, etc. for N iterations. At which point, a boss battle takes place.</p> <p>Has anyone attempted something like this before? Are there any examples of games that could be useful?</p> <p>Thanks in advance.</p> https://www.lexaloffle.com/bbs/?tid=27808 https://www.lexaloffle.com/bbs/?tid=27808 Tue, 04 Oct 2016 11:57:40 UTC Ships Demo <p> <table><tr><td> <a href="/bbs/?pid=25866#p"> <img src="/bbs/thumbs/pico25865.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=25866#p"> Ships Demo</a><br><br> by <a href="/bbs/?uid=14369"> Quick</a> <br><br><br> <a href="/bbs/?pid=25866#p"> [Click to Play]</a> </td></tr></table> </p> <p>The start of a Pico-8 adaptation of a text-based python game I made.<br /> As of now, this is movement only without collisions.</p> <p>Sprites have been made for British and French (warships, merchantmen), as well as pirates, xebec, and ports.</p> <p>Features to be ported:<br /> Random events.<br /> Ship upgrades and management.<br /> Crew management and training.<br /> Combat/pursuit<br /> Missions.</p> <p>Features not yet implemented:<br /> More interactive ship battles (currently pokemon-esque, choose your move)<br /> boarding actions.<br /> fleets/ squadrons/ battles with more than two ships.</p> https://www.lexaloffle.com/bbs/?tid=3923 https://www.lexaloffle.com/bbs/?tid=3923 Mon, 25 Jul 2016 12:49:58 UTC Maneater <p> <table><tr><td> <a href="/bbs/?pid=25503#p"> <img src="/bbs/thumbs/pico25502.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=25503#p"> Maneater</a><br><br> by <a href="/bbs/?uid=14369"> Quick</a> <br><br><br> <a href="/bbs/?pid=25503#p"> [Click to Play]</a> </td></tr></table> <br /> (1st Pico-8 game)This is mostly for myself, but you are welcome to watch this develop.</p> <p>Rough summary:</p> <p>You are a tiger who craves human flesh. Eat as many people as possible without being shot by a hunter or starving to death.</p> <p>Ideally, this would consist of a fair size overworld, or overworlds, which contains a multitude of prey. The number of hunters increases as you kill more, but you can hide in bushes/shadows. </p> <p>Other features might be added once the game is playable.</p> https://www.lexaloffle.com/bbs/?tid=3862 https://www.lexaloffle.com/bbs/?tid=3862 Mon, 18 Jul 2016 15:40:33 UTC