digitalcth [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=14193 Pikobones - COTL dice game remake <p> <table><tr><td> <a href="/bbs/?pid=120658#p"> <img src="/bbs/thumbs/pico8_pikobones-6.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=120658#p"> pikobones</a><br><br> by <a href="/bbs/?uid=14193"> digitalcth</a> <br><br><br> <a href="/bbs/?pid=120658#p"> [Click to Play]</a> </td></tr></table> </p> <p>Pikobones is a remake for Cult of the Lamb's knucklebones dice mini game.</p> <p>Core game is basic roll the dice, place it on one of the 3 rows in your board, get double or triple points if there are two or three with same value on the row. Highest score wins.<br /> You can also remove an opponent dice if you place the same number on his opposite row.</p> <p>The core game mechanics is simple, and sets important structures I should respect later, not funny.<br /> Then I add an actors and controls systems, just enough to include a couple of simple AI strategies I can combine to create four &quot;AI personalities&quot; to face in the game.<br /> One of my first ideas was to include a simple bet system so I can go back to the game in the future and see myself rich in a virtual space.<br /> Anyways, I discover that the bet system allows me to set a simple progression system: to unlock opponents you must comply a minimum bet, money you have to won betting and playing.<br /> Lastly I add the avatars and review the music, menu and instructions were polished during the whole development.</p> <p>I've enjoy doodling around with pico for a while, i have lots of prototypes, and this is this is my first &quot;full featured&quot; pico-8 &quot;mini&quot; game i've publish here.</p> <p>I've code this game during October, hoping to publish it on Halloween, but wasn't finished; I didn't rush the development, and only can spend couple of hours at nights and weekends, so I should implement each feature in no more than one or two sessions, and the scope-detail-code needs to be short but effective.</p> <p>I'm still improving some minor stuff, and still want to fix bugs if you found them.</p> <p>Game is published on <a href="https://luistoledo.itch.io/pikobones">https://luistoledo.itch.io/pikobones</a> too, but I would like to share/discuss development details here.</p> <hr /> <p>Changelog<br /> v0.5 uploaded to the BBS<br /> v0.6 fix tie, add finish msg, change player name &amp; pvp</p> https://www.lexaloffle.com/bbs/?tid=50221 https://www.lexaloffle.com/bbs/?tid=50221 Mon, 14 Nov 2022 04:31:25 UTC zcald <p> <table><tr><td> <a href="/bbs/?pid=52794#p"> <img src="/bbs/thumbs/pico52793.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=52794#p"> zcald 0.1</a><br><br> by <a href="/bbs/?uid=14193"> digitalcth</a> <br><br><br> <a href="/bbs/?pid=52794#p"> [Click to Play]</a> </td></tr></table> </p> <p>I made &quot;demake&quot; of a game I found on twitter by @SeanNoonan <a href="https://sean-noonan.itch.io/scald">scald</a>. The game looks so cool and I feel the needs to code!</p> <p>It is just a quick and dirty <em>free</em> implementation in around 1000 tokens (not particularly optimized).</p> https://www.lexaloffle.com/bbs/?tid=31293 https://www.lexaloffle.com/bbs/?tid=31293 Tue, 15 May 2018 19:34:33 UTC