nornagon [Lexaloffle Blog Feed] Itty Bitty Citty <p> <table><tr><td> <a href="/bbs/?pid=49320#p"> <img src="/bbs/thumbs/pico49319.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=49320#p"> Itty Bitty Citty 1</a><br><br> by <a href="/bbs/?uid=13748"> nornagon</a> <br><br><br> <a href="/bbs/?pid=49320#p"> [Click to Play]</a> </td></tr></table> </p> <p>Inspired by Christopher Alexander's <a href="">A Pattern Language</a>, in Itty Bitty Citty your score depends on building <em>patterns</em> of residential, commercial, industrial and park areas. Two residential tiles next to each other gets you +1 health, residential next to commercial gets +1 health and +1 wealth, industrial next to residential gets -2 health, and so on. There are two independent scores, with no combined metric�it's up to you to decide whether you care more about health, wealth, or a balance between the two.</p> <p>Have a play and see what patterns you can find! And let me know your scores, I'm not sure what the highest wealth or health possible is :)</p> <p>Here are a few patterns to get you started:</p> <div> <div style="max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre> RR : +1 health RC : +1 health, +1 wealth II : +1 wealth RI : -2 health RI RC : +2 health (4-tile pattern) ... and many others! </pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> <p>(all patterns will still match when rotated/flipped)</p> Fri, 16 Feb 2018 01:16:20 UTC The Last Gem <p> <table><tr><td> <a href="/bbs/?pid=42943#p"> <img src="/bbs/thumbs/pico42942.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=42943#p"> The Last Gem v1</a><br><br> by <a href="/bbs/?uid=13748"> nornagon</a> <br><br><br> <a href="/bbs/?pid=42943#p"> [Click to Play]</a> </td></tr></table> </p> <p>Made for Ludum Dare #39, theme: Running Out of Power. [<a href="">view on ldjam</a>]</p> <p>It�s happened, the last solar panel on your gem factory roof finally carked it and you�re down to just battery power. Make as many gems as you can with the power you have left!</p> <p>At first you�ll only be able to afford hulking, inefficient machines, but as you sell your fine gems you�ll get the cash you need to buy sleeker, shinier, more efficient (and more complicated) devices to make good use of that battery charge.</p> <p>Controls:</p> <ul> <li>Use the mouse or the dpad to move the cursor.</li> <li>Press Z to place a belt, pusher or building.</li> <li>Hold down X to show the toolbelt, which you can navigate with the dpad. Left and right choose the tool, up and down select the building to place when you�re in the building menu.</li> </ul> <p>Tips:</p> <ul> <li>Check the power usage of the buildings you�re placing. More expensive buildings tend to be more complicated to operate, but will use less power!</li> <li>Pushers will push every second gem that passes them onto the next belt over.</li> <li>Try to have the most $ when the &#9889;&#65039; reaches zero!</li> </ul> <p>NB: I haven't yet tweaked the buildings and recipes to make sense and provide an interesting puzzle, but the engine's about where I want it to be :)</p> Mon, 31 Jul 2017 02:45:20 UTC PLANETS <p> <table><tr><td> <a href="/bbs/?pid=23184#p"> <img src="/bbs/thumbs/pico23183.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=23184#p"> PLANETS</a><br><br> by <a href="/bbs/?uid=13748"> nornagon</a> <br><br><br> <a href="/bbs/?pid=23184#p"> [Click to Play]</a> </td></tr></table> </p> <p>An alien astronomer is using a very inefficient method to observe the star systems they visit. Their spaceships are terribly advanced, but their optics are woefully behind: their best telescope only lets them see a single color.</p> <p>But they persist. They survey the sky, one color at a time, moving the telescope just a little each time, and noting down the color they see. Slowly, painstakingly, an image emerges.</p> Sun, 19 Jun 2016 04:28:46 UTC