Umbras Memoria [Lexaloffle Blog Feed] Quick question concerning random dungeon generation <p>When it comes to creating random layouts to a dungeon, does it have to constantly planned out for every eventuality, or can there be a general random pattern algorithm? </p> Mon, 01 Aug 2016 17:21:44 UTC Squashy via Nick <p> <table><tr><td> <a href="/bbs/?pid=24269#p"> <img src="/bbs/thumbs/pico24267.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=24269#p"> Squashy via Nick 1.0</a><br><br> by <a href="/bbs/?uid=13613"> Umbras Memoria</a> <br><br><br> <a href="/bbs/?pid=24269#p"> [Click to Play]</a> </td></tr></table> <br /> And so i have taken my first baby steps into the magical land of headaches, bugs, and frustrations known as game development. So here i offer up my alternate palate Squashy. I'm surprised at what i learned and now quite excited to learn more! &lt;3</p> Sat, 02 Jul 2016 11:01:38 UTC