jack_bauer [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=124266
Detris
<p>
<table><tr><td>
<a href="/bbs/?pid=175665#p">
<img src="/bbs/thumbs/pico8_detris-11.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=175665#p">
detris</a><br><br>
by <a href="/bbs/?uid=124266">
jack_bauer</a>
<br><br><br>
<a href="/bbs/?pid=175665#p">
[Click to Play]</a>
</td></tr></table>
</p>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/detris p8_1.gif" alt="" />
<h1>đ§Š Detris</h1>
<p><em>A gravity-twisting twist on falling blocks</em></p>
<p><em>Detris</em> was originally born as a tiny 1K prototype for the <em>Pico-Jam 2025</em>.<br />
<a href="https://www.lexaloffle.com/bbs/?tid=151816">https://www.lexaloffle.com/bbs/?tid=151816</a><br />
It has since evolved into a full Tetris-like.</p>
<p>At first glance, it looks like a classic falling-block game…<br />
But here, you can <em>defy gravity</em>!<br />
You can move your current piece <em>upward</em> to buy time — but beware: the more you fight gravity, the more blocks will fall at once!</p>
<h3>Ever tried Tetris in co-op?</h3>
<p><em>With DETRIS, you can! Play with a friend — or against a psychotic CPU that fights to place its blocks faster than you!</em></p>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/detris p8_2.gif" alt="" />
<h2>đŽ How to Play</h2>
<ul>
<li>Move and rotate falling pieces as usual.</li>
<li>Press <em>UP</em> to counter gravity.</li>
<li>Clear lines to score and survive.</li>
<li>The more you take time, the faster things get!</li>
</ul>
<p>Each level comes with a unique goal:</p>
<ul>
<li>đ§ą <em>Clear</em> a set number of lines.</li>
<li>đ¨ <em>Use</em> a given number of blocks of a specific color.</li>
<li>đ§Š <em>Combine</em> blocks of two target colors.</li>
<li>đĨ <em>Chain</em> a set number of multi-line combos!</li>
</ul>
<h2>⨠Features</h2>
<ul>
<li>Smooth and fluid movements.</li>
<li>Multiple mission types that change your playstyle.</li>
<li>Cooperative mode with human or CPU.</li>
<li>Built entirely for <span style="color: #ff77a8;">Pico-8</span>.</li>
</ul>
<h2>đšī¸ Controls</h2>
<ul>
<li>Move ← / →</li>
<li>Rotate Z / X</li>
<li>Counter Gravity ↑</li>
<li>Fast drop ↓</li>
</ul>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/detris p8_5.gif" alt="" />
<h2>đŦ Credits</h2>
<p>Coded by <em>Sébastien Raupp</em></p>
<p>Homepage music:<br />
cover/adaptation of the UFO 50 menu music (Eirik Suhrke) transcribed by <em>kittenm4ster</em><br />
<a href="https://www.lexaloffle.com/bbs/?tid=145825">https://www.lexaloffle.com/bbs/?tid=145825</a></p>
<p>Ingame music:<br />
<em>keyboardonly</em></p>
<p>Minified using<br />
<a href="https://github.com/thisismypassport/shrinko8">https://github.com/thisismypassport/shrinko8</a></p>
<p>Unsigned integers handled using<br />
<a href="https://github.com/jaredkrinke/pico-8-util">https://github.com/jaredkrinke/pico-8-util</a></p>
<h2>đĻ History</h2>
<p><em>v1.00a — Initial release</em><br />
<em>v1.03a — Bugs fixing - score review</em><br />
<em>v1.04a — Added experimental cooperative mode</em><br />
<em>v1.05a — Added CPU levels</em><br />
<em>v1.06a — Updated musics</em><br />
<em>v1.08a — Internal optimisations</em><br />
<em>v1.09a — Added game level parameter</em><br />
<em>v1.11a — Improved CPU</em></p>
<p>Any feedback/suggestion is welcome.</p>
<p>[email protected]</p>
https://www.lexaloffle.com/bbs/?tid=152114
https://www.lexaloffle.com/bbs/?tid=152114Tue, 21 Oct 2025 13:02:28 UTCMinitris 1K (PICO-1K Jam 2025)
<p>
<table><tr><td>
<a href="/bbs/?pid=174824#p">
<img src="/bbs/thumbs/pico8_minitris_1k-1.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=174824#p">
minitris_1k</a><br><br>
by <a href="/bbs/?uid=124266">
jack_bauer</a>
<br><br><br>
<a href="/bbs/?pid=174824#p">
[Click to Play]</a>
</td></tr></table>
</p>
<h1>Minitris 1K</h1>
<h3>Coded for Pico-1K JAM 2025</h3>
<h2>Controls</h2>
<p>Use the X BUTTON to (re)start.</p>
<p>Use the LEFT/RIGHT/DOWN BUTTONS to move your block.</p>
<p>Use the X BUTTON to rotate your block.</p>
<h2>Goals</h2>
<p>Minitris is a minimalist, endless take on the classic falling-block puzzle, coded in under 1 kilobyte for the Pico-1K Jam.<br />
The rules are simple: rotate and place blocks to clear lines, but there’s no “game over” — just an infinite challenge to keep stacking, clearing, and pushing your score higher.</p>
<h2>Background story</h2>
<p>Has been coded for the Pico-1k game JAM in September 2025 for the virtual console Pico-8, with a limited code size of 1024 compressed bytes without embedded ressources (sprites & sounds).</p>
<p>Any feedback/suggestion is welcome.</p>
<p>[email protected]</p>
<p>Minified using the Shrinko8 Minifier:<br />
<a href="https://github.com/thisismypassport/shrinko8">https://github.com/thisismypassport/shrinko8</a></p>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/minitris_1k_2.gif" alt="" />
https://www.lexaloffle.com/bbs/?tid=151816
https://www.lexaloffle.com/bbs/?tid=151816Tue, 30 Sep 2025 07:18:59 UTCRaySnake 1K (PICO-1K Jam 2025)
<p>
<table><tr><td>
<a href="/bbs/?pid=174716#p">
<img src="/bbs/thumbs/pico8_raysnake_1k-0.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=174716#p">
raysnake_1k</a><br><br>
by <a href="/bbs/?uid=124266">
jack_bauer</a>
<br><br><br>
<a href="/bbs/?pid=174716#p">
[Click to Play]</a>
</td></tr></table>
</p>
<h1>RaySnake 1K</h1>
<h3>Coded for Pico-1K JAM 2025</h3>
<h2>Controls</h2>
<p>Use the X BUTTON to (re)start.</p>
<p>Use the LEFT/RIGHT BUTTONS to move your snake.</p>
<h2>Goals</h2>
<p>Dash through the arena and chomp the GREEN BLOCKS to grow stronger.<br />
đ Touch anything else and it’s game over.<br />
Simple rules. Fast action. Endless tension.</p>
<h2>Background story</h2>
<p>Has been coded for the Pico-1k game JAM in September 2025 for the virtual console Pico-8, with a limited code size of 1024 compressed bytes without embedded ressources (sprites & sounds).</p>
<p>RaySnake uses a mini <em>custom raycasting engine</em>, was a real challenge for me to make it fit within a little bunch of bytes!</p>
<p>Any feedback/suggestion is welcome.</p>
<p>[email protected]</p>
<p>Minified using the Shrinko8 Minifier:<br />
<a href="https://github.com/thisismypassport/shrinko8">https://github.com/thisismypassport/shrinko8</a></p>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/raysnake_1k p8_1.gif" alt="" />
https://www.lexaloffle.com/bbs/?tid=151772
https://www.lexaloffle.com/bbs/?tid=151772Sun, 28 Sep 2025 16:20:23 UTCBacon invaders 1K (PICO-1K Jam 2025)
<p>
<table><tr><td>
<a href="/bbs/?pid=174602#p">
<img src="/bbs/thumbs/pico8_bacon_invaders_1k-1.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=174602#p">
bacon_invaders_1k</a><br><br>
by <a href="/bbs/?uid=124266">
jack_bauer</a>
<br><br><br>
<a href="/bbs/?pid=174602#p">
[Click to Play]</a>
</td></tr></table>
</p>
<h1>Bacon invaders 1K</h1>
<h3>Coded for Pico-1K JAM 2025</h3>
<h2>Controls</h2>
<p>Use the UP BUTTON to (re)start.</p>
<p>Use the X BUTTON to fire bullets from your ship.</p>
<p>Use the LEFT/RIGHT BUTTONS to move your ship.</p>
<h2>Goals</h2>
<p>Shoot the pigs!<br />
Live as long as possible and shoot the pigs without touching them.</p>
<h2>Background story</h2>
<p>Has been coded for the Pico-1k game JAM in September 2025 for the virtual console Pico-8, with a limited code size of 1024 compressed bytes without embedded ressources (sprites & sounds).</p>
<p>Any feedback/suggestion is welcome.</p>
<p>[email protected]</p>
<p>Minified using the Shrinko8 Minifier:<br />
<a href="https://github.com/thisismypassport/shrinko8">https://github.com/thisismypassport/shrinko8</a></p>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/bacon_invaders_1k_2.gif" alt="" />
https://www.lexaloffle.com/bbs/?tid=151738
https://www.lexaloffle.com/bbs/?tid=151738Fri, 26 Sep 2025 12:01:58 UTCSpy vs spy demake
<p>
<table><tr><td>
<a href="/bbs/?pid=173844#p">
<img src="/bbs/thumbs/pico8_spy_vs_spy-1.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=173844#p">
spy_vs_spy</a><br><br>
by <a href="/bbs/?uid=124266">
jack_bauer</a>
<br><br><br>
<a href="/bbs/?pid=173844#p">
[Click to Play]</a>
</td></tr></table>
</p>
<h1>Spy vs spy demake</h1>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/spy_vs_spy game_1.gif" alt="" />
<p>One mission. One rival. One survivor.</p>
<h2>Game overview</h2>
<p>A faithful <strong>retro demake</strong> of the classic console/computer spy duel.</p>
<p>Collect all <strong>five secret items</strong> and <strong>escape through the airport</strong> before your rival.</p>
<p>Set <strong>traps</strong> to slow him down, and find <strong>antidotes</strong> to avoid his tricks.</p>
<p>Search furniture, outsmart your opponent, and be the first to get away!</p>
<p>26 levels available.</p>
<p>Play against human or computer.</p>
<p>Any feedback/suggestion is welcome.</p>
<p><em>[email protected]</em></p>
<h2>Controls</h2>
<h2>Exploration mode</h2>
<h3>ARROWS: Move inside rooms</h3>
<h3>X: Search for items</h3>
<h3>O: Activate trapulator</h3>
<h2>Trapulator mode</h2>
<h3>UP/DOWN: Choose a trap (or choose the map)</h3>
<h3>O: Select a trap (or consult the map)</h3>
<h3>X or LEFT or RIGHT: Cancel trapulator</h3>
<h2>Trap mode</h2>
<h3>ARROWS: Move inside rooms</h3>
<h3>X: Set the trap on an object</h3>
<h2>Fight mode</h2>
<h3>X: Punch</h3>
<h3>O: Kick</h3>
<h2><em>đ Additional help is available within the game!</em></h2>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/spy_vs_spy game_4.gif" alt="" />
<p>Version History<br />
1.15 - 2025/09/13 - Released.<br />
1.16 - 2025/09/25 - Fixed search+open issue while moving.</p>
<p>Minified using the Shrinko8 Minifier:<br />
<a href="https://github.com/thisismypassport/shrinko8">https://github.com/thisismypassport/shrinko8</a></p>
https://www.lexaloffle.com/bbs/?tid=151525
https://www.lexaloffle.com/bbs/?tid=151525Sat, 13 Sep 2025 14:19:28 UTCCult Wars
<p>
<table><tr><td>
<a href="/bbs/?pid=172115#p">
<img src="/bbs/thumbs/pico8_cult_wars_v1-2.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=172115#p">
Cult Wars 1.02a</a><br><br>
by <a href="/bbs/?uid=124266">
jack_bauer</a>
<br><br><br>
<a href="/bbs/?pid=172115#p">
[Click to Play]</a>
</td></tr></table>
</p>
<h1>Cult Wars</h1>
<h2>Game overview</h2>
<p>Welcome to the first alpha release of <strong>Cult Wars</strong> — a (hopefully!) challenging mix of strategy and action, inspired by classics like Populous and other RTS games.</p>
<p><em>Lead your cult to spiritual dominance in this god-like pixel-art game!</em></p>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/cult_wars minified_13.gif" alt="" />
<p>In <strong>Cult Wars</strong>, you are a divine force guiding a growing population of red-robed believers. Shape the land, expand your influence, and help your followers thrive — <em>not through direct control</em>, but through divine manipulation and clever use of supernatural powers.</p>
<h3>Here is The Believer's Life Cycle:</h3>
<p>
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</p>
<ul>
<li>Find a <em>flat place</em> to build an house (2 people per house)</li>
</ul>
<p>
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<img src="https://www.lexaloffle.com/bbs/gfxc/124266_11.png" width=32 height=32>
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<ul>
<li>Gather <em>wood</em> for construction</li>
</ul>
<p>
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<ul>
<li>Build the <em>house</em> with the collected wood</li>
</ul>
<p>
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<img src="https://www.lexaloffle.com/bbs/gfxc/124266_4.png" width=64 height=64>
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</p>
<ul>
<li>Search for <em>food</em> (only fruits!)</li>
</ul>
<p>
<table><tr><td width=32>
<img src="https://www.lexaloffle.com/bbs/gfxc/124266_12.png" width=32 height=32>
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</table>
</p>
<ul>
<li>Return home for <em>lunch</em> (if it's night: reproduction time!)</li>
</ul>
<p>
<table><tr><td width=32>
<img src="https://www.lexaloffle.com/bbs/gfxc/124266_14.png" width=32 height=32>
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</p>
<ul>
<li>Then, <em>prayer time</em> — which grants you divine power</li>
</ul>
<p>
<table><tr><td width=32>
<img src="https://www.lexaloffle.com/bbs/gfxc/124266_13.png" width=32 height=32>
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</p>
<ul>
<li>Loop back to step 4 (or 2 if their house is damaged!)</li>
</ul>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/cult_wars minified_3.gif" alt="" />
<h2>Your Divine Powers</h2>
<h3>Raise or lower terrain (only on neutral or red areas)</h3>
<p>You need to shape the landscape to make your believers comfortable to move, build houses and seek for wood and food.<br />
You also need to shape the terrain to facilitate the attack of the blue village (by Kamikaze pigs, Zealots or Clerics).<br />
You can only shape neutral terrain or terrain under your influence (marked by a cross or a house). Terrain under blue influence cannot be shaped.</p>
<h3>Place crosses (each supports up to 10 believers)</h3>
<p>Crosses allow you to support more believers. They also allow you to see the ground during the night, expanding your visibility.</p>
<h3>Unleash small or massive earthquakes on the blue cult</h3>
<p>You can target a specific area to unleash an earthquake. This earthquake can damage houses and hurt people.</p>
<h3>Summon kamikaze pigs to attack the enemy</h3>
<p>Kamikaze pigs are a terrible weapon. They are created in batches of ten from your village. The pigs will then head to the blue village (day or night) and explode on contact.</p>
<h3>Summon kamikaze bees for extra chaos</h3>
<p>Kamikaze bees will fly to the blue village (day or night) and will hurt blue people. They can cross any river or body of water. Their life is short.</p>
<h3>Summon an High Cleric to attack the blue village, protect your houses and resurrect dead believers.</h3>
<p>
<table><tr><td width=32>
<img src="https://www.lexaloffle.com/bbs/gfxc/124266_15.png" width=32 height=32>
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</p>
<p>By choosing this power, the next believer who prays will be upgraded into a cleric.<br />
This cleric will attack the blue village during the day and protect your village during the night.<br />
The cleric can heal itself at night. The cleric can launch electric bolts to hurt or resurrect (and convert) blue believers.</p>
<h3>Summon a strong Holly zealot to attack the blue village and protect your houses.</h3>
<p>By choosing this power, the next believer who prays will be upgraded into a zealot.<br />
This zealot will attack the blue village during the day and protect your village during the night.<br />
The zealot can heal itself at night. The zealot is stronger than the cleric and can launch energy blasts at blue believers.</p>
<p>
<table><tr><td width=32>
<img src="https://www.lexaloffle.com/bbs/gfxc/124266_16.png" width=32 height=32>
</td>
<td valign=bottom>
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[8x8]</a>
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<tr><td colspan=2>
<textarea rows=3 class=lexinput id="gfxcode_124266_16" style="width:640px;background-color:#fed;display:none;overflow:hidden;
font-size:6pt;"></textarea>
</td>
</tr>
</table>
</p>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/cult_wars minified_6.gif" alt="" />
<p>đ <em>20 handcrafted worlds are currently available</em> (with 3 distinct color themes)</p>
<p>Creating this game has been a real pleasure, Pico-8 is awesome!</p>
<p>I hope you'll enjoy playing it,</p>
<p>feel free to reach out with any feedback to <strong>[email protected]</strong>.</p>
<h1>Controls</h1>
<h3>ARROWS: Move around the world</h3>
<p>đ <em>During the day: the entire world is visible</em><br />
đ <em>At night: visibility is limited to your village</em></p>
<h3>ENTER/START: Choose a divine power</h3>
<h1>HUD elements</h1>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/cult_wars_labels.png" alt="" />
<p>Version History<br />
1.00 - 2025/08/13 - Released.<br />
1.02 - 2025/08/17 - Added "back to game" menu-item.</p>
<p>Minified using the Shrinko8 Minifier:<br />
<a href="https://github.com/thisismypassport/shrinko8">https://github.com/thisismypassport/shrinko8</a></p>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/cult wars cart logo.png" alt="" />
https://www.lexaloffle.com/bbs/?tid=150954
https://www.lexaloffle.com/bbs/?tid=150954Thu, 14 Aug 2025 02:10:05 UTCMars Rescue
<p>
<table><tr><td>
<a href="/bbs/?pid=168846#p">
<img src="/bbs/thumbs/pico8_mars_rescue_v1-6.png" style="height:256px"></a>
</td><td width=10></td><td valign=top>
<a href="/bbs/?pid=168846#p">
Mars Rescue</a><br><br>
by <a href="/bbs/?uid=124266">
jack_bauer</a>
<br><br><br>
<a href="/bbs/?pid=168846#p">
[Click to Play]</a>
</td></tr></table>
</p>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/mars_rescue_banner_740.png" alt="" />
<h1>Game overview</h1>
<p>This is the first alpha release of Mars Rescue, a (hopefully!) challenging top-down action game.</p>
<p>Your mission: find and rescue Martian colonists under attack by hostile alien lifeforms.<br />
Make the colonists follow you to the exit point to complete each level.</p>
<p>So far, <em>22 levels are available</em> — I plan to create more if requested.<br />
Creating this game has been a real pleasure, Pico-8 is awesome!</p>
<p>I hope you'll enjoy playing it,<br />
feel free to reach out with any feedback to <em>[email protected]</em>.</p>
<h1>Controls</h1>
<p>→ ARROWS: Move<br />
→ X: Shoot<br />
→ C: Toggle follow/freeze for nearby colonists</p>
<p>Colonists will follow your marine only if they can see him.<br />
To make the colonists follow your marine, you simply need to make them "see" your hero.</p>
<h1>Main items</h1>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/16_mars_rescue_items.png" alt="" />
<h1>Few captures</h1>
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/capture_1.gif" alt="" />
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/capture_2.gif" alt="" />
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/capture_3.gif" alt="" />
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/capture_4.gif" alt="" />
<img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/capture_5.gif" alt="" />
<p><a href="https://youtu.be/Wy3-iqu57d0"><img src="/media/124266/logo-youtube.png" alt="Mars Rescue" /></a></p>
<p>Minified using the Shrinko8 Minifier:<br />
<a href="https://github.com/thisismypassport/shrinko8"><a href="https://github.com/thisismypassport/shrinko8">https://github.com/thisismypassport/shrinko8</a></a></p>
<h1>Version History</h1>
<p>1.00 - 2025/06/20 - Released.<br />
1.04 - 2025/06/23 - Added screens transition - Added help screen.<br />
1.05 - 2025/06/24 - Fixed bullets metal rebound issue.<br />
1.06 - 2025/06/24 - Added levels.</p>
<p>
<table><tr><td width=32>
<img src="https://www.lexaloffle.com/bbs/gfxc/124266_3.png" width=32 height=32>
</td>
<td valign=bottom>
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[8x8]</a>
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</p>
https://www.lexaloffle.com/bbs/?tid=149672
https://www.lexaloffle.com/bbs/?tid=149672Fri, 20 Jun 2025 22:00:54 UTC