jack_bauer [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=124266 Detris <p> <table><tr><td> <a href="/bbs/?pid=175665#p"> <img src="/bbs/thumbs/pico8_detris-11.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=175665#p"> detris</a><br><br> by <a href="/bbs/?uid=124266"> jack_bauer</a> <br><br><br> <a href="/bbs/?pid=175665#p"> [Click to Play]</a> </td></tr></table> </p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/detris p8_1.gif" alt="" /> <h1>🧩 Detris</h1> <p><em>A gravity-twisting twist on falling blocks</em></p> <p><em>Detris</em> was originally born as a tiny 1K prototype for the <em>Pico-Jam 2025</em>.<br /> <a href="https://www.lexaloffle.com/bbs/?tid=151816">https://www.lexaloffle.com/bbs/?tid=151816</a><br /> It has since evolved into a full Tetris-like.</p> <p>At first glance, it looks like a classic falling-block game&hellip;<br /> But here, you can <em>defy gravity</em>!<br /> You can move your current piece <em>upward</em> to buy time &mdash; but beware: the more you fight gravity, the more blocks will fall at once!</p> <h3>Ever tried Tetris in co-op?</h3> <p><em>With DETRIS, you can! Play with a friend &mdash; or against a psychotic CPU that fights to place its blocks faster than you!</em></p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/detris p8_2.gif" alt="" /> <h2>🎮 How to Play</h2> <ul> <li>Move and rotate falling pieces as usual.</li> <li>Press <em>UP</em> to counter gravity.</li> <li>Clear lines to score and survive.</li> <li>The more you take time, the faster things get!</li> </ul> <p>Each level comes with a unique goal:</p> <ul> <li>🧱 <em>Clear</em> a set number of lines.</li> <li>🎨 <em>Use</em> a given number of blocks of a specific color.</li> <li>🧩 <em>Combine</em> blocks of two target colors.</li> <li>đŸ’Ĩ <em>Chain</em> a set number of multi-line combos!</li> </ul> <h2>✨ Features</h2> <ul> <li>Smooth and fluid movements.</li> <li>Multiple mission types that change your playstyle.</li> <li>Cooperative mode with human or CPU.</li> <li>Built entirely for <span style="color: #ff77a8;">Pico-8</span>.</li> </ul> <h2>đŸ•šī¸ Controls</h2> <ul> <li>Move &larr; / &rarr;</li> <li>Rotate Z / X</li> <li>Counter Gravity &uarr;</li> <li>Fast drop &darr;</li> </ul> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/detris p8_5.gif" alt="" /> <h2>đŸ’Ŧ Credits</h2> <p>Coded by <em>S&eacute;bastien Raupp</em></p> <p>Homepage music:<br /> cover/adaptation of the UFO 50 menu music (Eirik Suhrke) transcribed by <em>kittenm4ster</em><br /> <a href="https://www.lexaloffle.com/bbs/?tid=145825">https://www.lexaloffle.com/bbs/?tid=145825</a></p> <p>Ingame music:<br /> <em>keyboardonly</em></p> <p>Minified using<br /> <a href="https://github.com/thisismypassport/shrinko8">https://github.com/thisismypassport/shrinko8</a></p> <p>Unsigned integers handled using<br /> <a href="https://github.com/jaredkrinke/pico-8-util">https://github.com/jaredkrinke/pico-8-util</a></p> <h2>đŸ“Ļ History</h2> <p><em>v1.00a &mdash; Initial release</em><br /> <em>v1.03a &mdash; Bugs fixing - score review</em><br /> <em>v1.04a &mdash; Added experimental cooperative mode</em><br /> <em>v1.05a &mdash; Added CPU levels</em><br /> <em>v1.06a &mdash; Updated musics</em><br /> <em>v1.08a &mdash; Internal optimisations</em><br /> <em>v1.09a &mdash; Added game level parameter</em><br /> <em>v1.11a &mdash; Improved CPU</em></p> <p>Any feedback/suggestion is welcome.</p> <p>[email protected]</p> https://www.lexaloffle.com/bbs/?tid=152114 https://www.lexaloffle.com/bbs/?tid=152114 Tue, 21 Oct 2025 13:02:28 UTC Minitris 1K (PICO-1K Jam 2025) <p> <table><tr><td> <a href="/bbs/?pid=174824#p"> <img src="/bbs/thumbs/pico8_minitris_1k-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=174824#p"> minitris_1k</a><br><br> by <a href="/bbs/?uid=124266"> jack_bauer</a> <br><br><br> <a href="/bbs/?pid=174824#p"> [Click to Play]</a> </td></tr></table> </p> <h1>Minitris 1K</h1> <h3>Coded for Pico-1K JAM 2025</h3> <h2>Controls</h2> <p>Use the X BUTTON to (re)start.</p> <p>Use the LEFT/RIGHT/DOWN BUTTONS to move your block.</p> <p>Use the X BUTTON to rotate your block.</p> <h2>Goals</h2> <p>Minitris is a minimalist, endless take on the classic falling-block puzzle, coded in under 1 kilobyte for the Pico-1K Jam.<br /> The rules are simple: rotate and place blocks to clear lines, but there&rsquo;s no &ldquo;game over&rdquo; &mdash; just an infinite challenge to keep stacking, clearing, and pushing your score higher.</p> <h2>Background story</h2> <p>Has been coded for the Pico-1k game JAM in September 2025 for the virtual console Pico-8, with a limited code size of 1024 compressed bytes without embedded ressources (sprites &amp; sounds).</p> <p>Any feedback/suggestion is welcome.</p> <p>[email protected]</p> <p>Minified using the Shrinko8 Minifier:<br /> <a href="https://github.com/thisismypassport/shrinko8">https://github.com/thisismypassport/shrinko8</a></p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/minitris_1k_2.gif" alt="" /> https://www.lexaloffle.com/bbs/?tid=151816 https://www.lexaloffle.com/bbs/?tid=151816 Tue, 30 Sep 2025 07:18:59 UTC RaySnake 1K (PICO-1K Jam 2025) <p> <table><tr><td> <a href="/bbs/?pid=174716#p"> <img src="/bbs/thumbs/pico8_raysnake_1k-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=174716#p"> raysnake_1k</a><br><br> by <a href="/bbs/?uid=124266"> jack_bauer</a> <br><br><br> <a href="/bbs/?pid=174716#p"> [Click to Play]</a> </td></tr></table> </p> <h1>RaySnake 1K</h1> <h3>Coded for Pico-1K JAM 2025</h3> <h2>Controls</h2> <p>Use the X BUTTON to (re)start.</p> <p>Use the LEFT/RIGHT BUTTONS to move your snake.</p> <h2>Goals</h2> <p>Dash through the arena and chomp the GREEN BLOCKS to grow stronger.<br /> 💀 Touch anything else and it&rsquo;s game over.<br /> Simple rules. Fast action. Endless tension.</p> <h2>Background story</h2> <p>Has been coded for the Pico-1k game JAM in September 2025 for the virtual console Pico-8, with a limited code size of 1024 compressed bytes without embedded ressources (sprites &amp; sounds).</p> <p>RaySnake uses a mini <em>custom raycasting engine</em>, was a real challenge for me to make it fit within a little bunch of bytes!</p> <p>Any feedback/suggestion is welcome.</p> <p>[email protected]</p> <p>Minified using the Shrinko8 Minifier:<br /> <a href="https://github.com/thisismypassport/shrinko8">https://github.com/thisismypassport/shrinko8</a></p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/raysnake_1k p8_1.gif" alt="" /> https://www.lexaloffle.com/bbs/?tid=151772 https://www.lexaloffle.com/bbs/?tid=151772 Sun, 28 Sep 2025 16:20:23 UTC Bacon invaders 1K (PICO-1K Jam 2025) <p> <table><tr><td> <a href="/bbs/?pid=174602#p"> <img src="/bbs/thumbs/pico8_bacon_invaders_1k-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=174602#p"> bacon_invaders_1k</a><br><br> by <a href="/bbs/?uid=124266"> jack_bauer</a> <br><br><br> <a href="/bbs/?pid=174602#p"> [Click to Play]</a> </td></tr></table> </p> <h1>Bacon invaders 1K</h1> <h3>Coded for Pico-1K JAM 2025</h3> <h2>Controls</h2> <p>Use the UP BUTTON to (re)start.</p> <p>Use the X BUTTON to fire bullets from your ship.</p> <p>Use the LEFT/RIGHT BUTTONS to move your ship.</p> <h2>Goals</h2> <p>Shoot the pigs!<br /> Live as long as possible and shoot the pigs without touching them.</p> <h2>Background story</h2> <p>Has been coded for the Pico-1k game JAM in September 2025 for the virtual console Pico-8, with a limited code size of 1024 compressed bytes without embedded ressources (sprites &amp; sounds).</p> <p>Any feedback/suggestion is welcome.</p> <p>[email protected]</p> <p>Minified using the Shrinko8 Minifier:<br /> <a href="https://github.com/thisismypassport/shrinko8">https://github.com/thisismypassport/shrinko8</a></p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/bacon_invaders_1k_2.gif" alt="" /> https://www.lexaloffle.com/bbs/?tid=151738 https://www.lexaloffle.com/bbs/?tid=151738 Fri, 26 Sep 2025 12:01:58 UTC Spy vs spy demake <p> <table><tr><td> <a href="/bbs/?pid=173844#p"> <img src="/bbs/thumbs/pico8_spy_vs_spy-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=173844#p"> spy_vs_spy</a><br><br> by <a href="/bbs/?uid=124266"> jack_bauer</a> <br><br><br> <a href="/bbs/?pid=173844#p"> [Click to Play]</a> </td></tr></table> </p> <h1>Spy vs spy demake</h1> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/spy_vs_spy game_1.gif" alt="" /> <p>One mission. One rival. One survivor.</p> <h2>Game overview</h2> <p>A faithful <strong>retro demake</strong> of the classic console/computer spy duel.</p> <p>Collect all <strong>five secret items</strong> and <strong>escape through the airport</strong> before your rival.</p> <p>Set <strong>traps</strong> to slow him down, and find <strong>antidotes</strong> to avoid his tricks.</p> <p>Search furniture, outsmart your opponent, and be the first to get away!</p> <p>26 levels available.</p> <p>Play against human or computer.</p> <p>Any feedback/suggestion is welcome.</p> <p><em>[email protected]</em></p> <h2>Controls</h2> <h2>Exploration mode</h2> <h3>ARROWS: Move inside rooms</h3> <h3>X: Search for items</h3> <h3>O: Activate trapulator</h3> <h2>Trapulator mode</h2> <h3>UP/DOWN: Choose a trap (or choose the map)</h3> <h3>O: Select a trap (or consult the map)</h3> <h3>X or LEFT or RIGHT: Cancel trapulator</h3> <h2>Trap mode</h2> <h3>ARROWS: Move inside rooms</h3> <h3>X: Set the trap on an object</h3> <h2>Fight mode</h2> <h3>X: Punch</h3> <h3>O: Kick</h3> <h2><em>👉 Additional help is available within the game!</em></h2> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/spy_vs_spy game_4.gif" alt="" /> <p>Version History<br /> 1.15 - 2025/09/13 - Released.<br /> 1.16 - 2025/09/25 - Fixed search+open issue while moving.</p> <p>Minified using the Shrinko8 Minifier:<br /> <a href="https://github.com/thisismypassport/shrinko8">https://github.com/thisismypassport/shrinko8</a></p> https://www.lexaloffle.com/bbs/?tid=151525 https://www.lexaloffle.com/bbs/?tid=151525 Sat, 13 Sep 2025 14:19:28 UTC Cult Wars <p> <table><tr><td> <a href="/bbs/?pid=172115#p"> <img src="/bbs/thumbs/pico8_cult_wars_v1-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=172115#p"> Cult Wars 1.02a</a><br><br> by <a href="/bbs/?uid=124266"> jack_bauer</a> <br><br><br> <a href="/bbs/?pid=172115#p"> [Click to Play]</a> </td></tr></table> </p> <h1>Cult Wars</h1> <h2>Game overview</h2> <p>Welcome to the first alpha release of <strong>Cult Wars</strong> &mdash; a (hopefully!) challenging mix of strategy and action, inspired by classics like Populous and other RTS games.</p> <p><em>Lead your cult to spiritual dominance in this god-like pixel-art game!</em></p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/cult_wars minified_13.gif" alt="" /> <p>In <strong>Cult Wars</strong>, you are a divine force guiding a growing population of red-robed believers. Shape the land, expand your influence, and help your followers thrive &mdash; <em>not through direct control</em>, but through divine manipulation and clever use of supernatural powers.</p> <h3>Here is The Believer's Life Cycle:</h3> <p> <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/124266_10.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_124266_10"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/124266_10.txt", function (retdata){ var el = document.getElementById("gfxcode_124266_10"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_124266_10" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> </p> <ul> <li>Find a <em>flat place</em> to build an house (2 people per house)</li> </ul> <p> <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/124266_11.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_124266_11"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/124266_11.txt", function (retdata){ var el = document.getElementById("gfxcode_124266_11"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_124266_11" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> </p> <ul> <li>Gather <em>wood</em> for construction</li> </ul> <p> <table><tr><td width=64> <img src="https://www.lexaloffle.com/bbs/gfxc/124266_7.png" width=64 height=64> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_124266_7"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/124266_7.txt", function (retdata){ var el = document.getElementById("gfxcode_124266_7"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [16x16]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_124266_7" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> </p> <ul> <li>Build the <em>house</em> with the collected wood</li> </ul> <p> <table><tr><td width=64> <img src="https://www.lexaloffle.com/bbs/gfxc/124266_4.png" width=64 height=64> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_124266_4"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/124266_4.txt", function (retdata){ var el = document.getElementById("gfxcode_124266_4"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [16x16]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_124266_4" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> </p> <ul> <li>Search for <em>food</em> (only fruits!)</li> </ul> <p> <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/124266_12.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_124266_12"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/124266_12.txt", function (retdata){ var el = document.getElementById("gfxcode_124266_12"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_124266_12" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> </p> <ul> <li>Return home for <em>lunch</em> (if it's night: reproduction time!)</li> </ul> <p> <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/124266_14.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_124266_14"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/124266_14.txt", function (retdata){ var el = document.getElementById("gfxcode_124266_14"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_124266_14" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> </p> <ul> <li>Then, <em>prayer time</em> &mdash; which grants you divine power</li> </ul> <p> <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/124266_13.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_124266_13"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/124266_13.txt", function (retdata){ var el = document.getElementById("gfxcode_124266_13"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_124266_13" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> </p> <ul> <li>Loop back to step 4 (or 2 if their house is damaged!)</li> </ul> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/cult_wars minified_3.gif" alt="" /> <h2>Your Divine Powers</h2> <h3>Raise or lower terrain (only on neutral or red areas)</h3> <p>You need to shape the landscape to make your believers comfortable to move, build houses and seek for wood and food.<br /> You also need to shape the terrain to facilitate the attack of the blue village (by Kamikaze pigs, Zealots or Clerics).<br /> You can only shape neutral terrain or terrain under your influence (marked by a cross or a house). Terrain under blue influence cannot be shaped.</p> <h3>Place crosses (each supports up to 10 believers)</h3> <p>Crosses allow you to support more believers. They also allow you to see the ground during the night, expanding your visibility.</p> <h3>Unleash small or massive earthquakes on the blue cult</h3> <p>You can target a specific area to unleash an earthquake. This earthquake can damage houses and hurt people.</p> <h3>Summon kamikaze pigs to attack the enemy</h3> <p>Kamikaze pigs are a terrible weapon. They are created in batches of ten from your village. The pigs will then head to the blue village (day or night) and explode on contact.</p> <h3>Summon kamikaze bees for extra chaos</h3> <p>Kamikaze bees will fly to the blue village (day or night) and will hurt blue people. They can cross any river or body of water. Their life is short.</p> <h3>Summon an High Cleric to attack the blue village, protect your houses and resurrect dead believers.</h3> <p> <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/124266_15.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_124266_15"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/124266_15.txt", function (retdata){ var el = document.getElementById("gfxcode_124266_15"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_124266_15" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> </p> <p>By choosing this power, the next believer who prays will be upgraded into a cleric.<br /> This cleric will attack the blue village during the day and protect your village during the night.<br /> The cleric can heal itself at night. The cleric can launch electric bolts to hurt or resurrect (and convert) blue believers.</p> <h3>Summon a strong Holly zealot to attack the blue village and protect your houses.</h3> <p>By choosing this power, the next believer who prays will be upgraded into a zealot.<br /> This zealot will attack the blue village during the day and protect your village during the night.<br /> The zealot can heal itself at night. The zealot is stronger than the cleric and can launch energy blasts at blue believers.</p> <p> <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/124266_16.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_124266_16"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/124266_16.txt", function (retdata){ var el = document.getElementById("gfxcode_124266_16"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_124266_16" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> </p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/cult_wars minified_6.gif" alt="" /> <p>👉 <em>20 handcrafted worlds are currently available</em> (with 3 distinct color themes)</p> <p>Creating this game has been a real pleasure, Pico-8 is awesome!</p> <p>I hope you'll enjoy playing it,</p> <p>feel free to reach out with any feedback to <strong>[email protected]</strong>.</p> <h1>Controls</h1> <h3>ARROWS: Move around the world</h3> <p>👉 <em>During the day: the entire world is visible</em><br /> 👉 <em>At night: visibility is limited to your village</em></p> <h3>ENTER/START: Choose a divine power</h3> <h1>HUD elements</h1> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/cult_wars_labels.png" alt="" /> <p>Version History<br /> 1.00 - 2025/08/13 - Released.<br /> 1.02 - 2025/08/17 - Added &quot;back to game&quot; menu-item.</p> <p>Minified using the Shrinko8 Minifier:<br /> <a href="https://github.com/thisismypassport/shrinko8">https://github.com/thisismypassport/shrinko8</a></p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/cult wars cart logo.png" alt="" /> https://www.lexaloffle.com/bbs/?tid=150954 https://www.lexaloffle.com/bbs/?tid=150954 Thu, 14 Aug 2025 02:10:05 UTC Mars Rescue <p> <table><tr><td> <a href="/bbs/?pid=168846#p"> <img src="/bbs/thumbs/pico8_mars_rescue_v1-6.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=168846#p"> Mars Rescue</a><br><br> by <a href="/bbs/?uid=124266"> jack_bauer</a> <br><br><br> <a href="/bbs/?pid=168846#p"> [Click to Play]</a> </td></tr></table> </p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/mars_rescue_banner_740.png" alt="" /> <h1>Game overview</h1> <p>This is the first alpha release of Mars Rescue, a (hopefully!) challenging top-down action game.</p> <p>Your mission: find and rescue Martian colonists under attack by hostile alien lifeforms.<br /> Make the colonists follow you to the exit point to complete each level.</p> <p>So far, <em>22 levels are available</em> &mdash; I plan to create more if requested.<br /> Creating this game has been a real pleasure, Pico-8 is awesome!</p> <p>I hope you'll enjoy playing it,<br /> feel free to reach out with any feedback to <em>[email protected]</em>.</p> <h1>Controls</h1> <p>&rarr; ARROWS: Move<br /> &rarr; X: Shoot<br /> &rarr; C: Toggle follow/freeze for nearby colonists</p> <p>Colonists will follow your marine only if they can see him.<br /> To make the colonists follow your marine, you simply need to make them &quot;see&quot; your hero.</p> <h1>Main items</h1> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/16_mars_rescue_items.png" alt="" /> <h1>Few captures</h1> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/capture_1.gif" alt="" /> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/capture_2.gif" alt="" /> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/capture_3.gif" alt="" /> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/capture_4.gif" alt="" /> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/124266/capture_5.gif" alt="" /> <p><a href="https://youtu.be/Wy3-iqu57d0"><img src="/media/124266/logo-youtube.png" alt="Mars Rescue" /></a></p> <p>Minified using the Shrinko8 Minifier:<br /> <a href="https://github.com/thisismypassport/shrinko8"><a href="https://github.com/thisismypassport/shrinko8">https://github.com/thisismypassport/shrinko8</a></a></p> <h1>Version History</h1> <p>1.00 - 2025/06/20 - Released.<br /> 1.04 - 2025/06/23 - Added screens transition - Added help screen.<br /> 1.05 - 2025/06/24 - Fixed bullets metal rebound issue.<br /> 1.06 - 2025/06/24 - Added levels.</p> <p> <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/124266_3.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_124266_3"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/124266_3.txt", function (retdata){ var el = document.getElementById("gfxcode_124266_3"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_124266_3" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> </p> https://www.lexaloffle.com/bbs/?tid=149672 https://www.lexaloffle.com/bbs/?tid=149672 Fri, 20 Jun 2025 22:00:54 UTC