MrMandolino [Lexaloffle Blog Feed] Salagander <p> <table><tr><td> <a href="/bbs/?pid=79955#p"> <img src="/bbs/thumbs/pico8_salagander-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=79955#p"> Salagander</a><br><br> by <a href="/bbs/?uid=12087"> MrMandolino</a> <br><br><br> <a href="/bbs/?pid=79955#p"> [Click to Play]</a> </td></tr></table> </p> <h1>Salagander</h1> <p><strong>Controls: arrow keys to move and jump, Z to restart a level</strong></p> <p>Salamanders have a goal: to reach the great pie in the sky. They also have a problem: they&rsquo;re not that bright and each of them will repeat what the salamander before them did. No matter what. </p> <p>You control the first salamander who decided to get to the pie. Can you make them behave?</p> <p>Extra thoughts on the design of the game <a href="">at this Twitter thread</a>!</p> <p>Edit: updated new version with jump bound to X as well for controllers. Also you can change your salamander's color by pressing it in the very first level!</p> Sun, 26 Jul 2020 16:54:15 UTC Spaghetti Forever <p> <table><tr><td> <a href="/bbs/?pid=71499#p"> <img src="/bbs/thumbs/pico8_spaghettiforever-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=71499#p"> Spaghetti Forever</a><br><br> by <a href="/bbs/?uid=12087"> MrMandolino</a> <br><br><br> <a href="/bbs/?pid=71499#p"> [Click to Play]</a> </td></tr></table> </p> <p>Controls: arrows to grate, X to move to next screen (and skip Hollywood production values intro cinematic)</p> <p>Hello!</p> <p>This is my entry for the <a href="">#ToyBoxJam!</a> The idea is, you're given a set of sprites/sounds/music/code example and you have to make a game out of them. There's a lot of stuff, from characters to items, weapons, map stuff and visual effect. I decided to make cheese.</p> <p>One more thing: I went for a self-imposed challenge and <strong>avoided using any function that draws on screen</strong>, even though stuff like rect() and line are allowed. Any graphical thingie you see is a stretched palette swapped sprite &ndash; and boy was that fun. I mean hard. Really really fun.</p> <p>My submission is also on <a href="">at this link</a>, and my name on the website is MrMandolino. Cart name: spaghettiforever</p> <p>(there's one nasty bug in the podracing level that I can't replicate and happens rarely... loud groan)</p> Sun, 29 Dec 2019 17:22:47 UTC Break The Sun [WIP Demo] <p> <table><tr><td> <a href="/bbs/?pid=70493#p"> <img src="/bbs/thumbs/pico8_breakthesundemo2-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=70493#p"> breakthesundemo2</a><br><br> by <a href="/bbs/?uid=12087"> MrMandolino</a> <br><br><br> <a href="/bbs/?pid=70493#p"> [Click to Play]</a> </td></tr></table> </p> <p>Hello!</p> <p>This is my first actual game thing so please bear with me. Break the Sun is a shmup I've been working on for a while now, I started it this summer to learn to code. I've reached the point where I have a proper beginning, intro and end for the first level so I decided to toss it on the web and see what people think.</p> <p>It's pretty simple: arrows to move, Z to shoot, X to dodge (if you have enough fuel in your tank, that is). Reach the boss and see if you get the highest score chaining kills with your multiplier. I've implemented a couple tricks I came up with and some stuff inspired by the incredible @lucatron_ on Twitter.</p> <p>Any feedback &ndash; positive or negative &ndash; is really appreciated, you can leave them here or reach me on the Tweetles <a href=""> @MrMandolino</a>. Thanks for playing!</p> <p>EDIT: fixed a bug that could cause you to take damage before appearing on screen</p> Mon, 02 Dec 2019 20:06:11 UTC