lundstroem [Lexaloffle Blog Feed] lemonfighter <p> <table><tr><td> <a href="/bbs/?pid=17742#p"> <img src="/bbs/thumbs/pico17741.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=17742#p"> lemonfighter 1.0</a><br><br> by <a href="/bbs/?uid=11209"> lundstroem</a> <br><br><br> <a href="/bbs/?pid=17742#p"> [Click to Play]</a> </td></tr></table> </p> <p>Here is my entry for Ludum Dare 34.<br /> There is a lot of things I would have wanted to add and tweak, but due to an unfortunate event my attention is needed elsewhere at the moment.</p> <p>It's my first attempt at making a kind of pseudo 3D railshooter and it was fun, though the code could probably be improved a lot!</p> <p>Controls: press left and right to steer the fighter to protect the lemon trees from the bugs.<br /> Avoid crashing into trees and bugs. Because of the theme &quot;Two button controls&quot; autofire is used<br /> instead of a shoot button.</p> Sun, 13 Dec 2015 01:50:12 UTC dungeon renderer <p> <table><tr><td> <a href="/bbs/?pid=17621#p"> <img src="/bbs/thumbs/pico17619.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=17621#p"> dungeon renderer 0.1</a><br><br> by <a href="/bbs/?uid=11209"> lundstroem</a> <br><br><br> <a href="/bbs/?pid=17621#p"> [Click to Play]</a> </td></tr></table> <br /> Classic dungeoncrawling renderer which draws 8x8 pixel tiles to represent the view. Player movement is restricted to the grid and 4 directions.</p> <p>Things that could be experimented with or added:</p> <ul> <li>Floors and ceilings.</li> <li>Sprites like trees or enemies.</li> <li>Different textures depending on grid value.</li> <li>Transitions when turning left right, or even forward backward.</li> <li>Dynamic lighting. Use different lightsources and write to a gridbased lightmap which is then used when rendering.</li> <li>Height levels.</li> <li>The perspective is a bit weird sometimes and I guess could be made better</li> </ul> <p>Controls: Use arrow keys to move and x to place/remove block. Cannot move outside level bounds.</p> <p><div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><img style="margin-bottom:16px" border=0 src="" width=256 height=256 alt="" /></div></div></div></p> Wed, 09 Dec 2015 05:36:58 UTC irrigator <p> <table><tr><td> <a href="/bbs/?pid=17065#p"> <img src="/bbs/thumbs/pico17094.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=17065#p"> irrigator 1.0.1</a><br><br> by <a href="/bbs/?uid=11209"> lundstroem</a> <br><br><br> <a href="/bbs/?pid=17065#p"> [Click to Play]</a> </td></tr></table> </p> <p>Resource management simulator made for p8jam1.<br /> Collect rainwater in tanks to water crops with, which speeds up the process of growing, or instead just let the rain water the crops. </p> <p>There isn't really any goal other than trying not to run out of money/crops.</p> <p>1.0.1</p> <ul> <li>can no longer dig while in title screen</li> <li>can no longer plant on tank</li> <li>updated error messages to be more informative</li> <li>tank level is now reset when tile is recycled</li> </ul> Thu, 26 Nov 2015 10:48:56 UTC wall collider <p> <table><tr><td> <a href="/bbs/?pid=15385#p"> <img src="/bbs/thumbs/pico15387.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=15385#p"> Wall Collider</a><br><br> by <a href="/bbs/?uid=11209"> lundstroem</a> <br><br><br> <a href="/bbs/?pid=15385#p"> [Click to Play]</a> </td></tr></table> </p> <p>Just a test to try out the capabilities.<br /> There are no controls at the moment so the game just plays itself.</p> Wed, 14 Oct 2015 19:53:13 UTC