AlrtCypress [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=100536 Top Down Platformer <p> <table><tr><td> <a href="/bbs/?pid=155578#p"> <img src="/bbs/thumbs/pico8_feparabona-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=155578#p"> Top-Down-Platformer (Beta 1.0)</a><br><br> by <a href="/bbs/?uid=100536"> AlrtCypress</a> <br><br><br> <a href="/bbs/?pid=155578#p"> [Click to Play]</a> </td></tr></table> <br /> Self-explanatory! Have fun with this janky little game.</p> https://www.lexaloffle.com/bbs/?tid=144695 https://www.lexaloffle.com/bbs/?tid=144695 Thu, 10 Oct 2024 23:53:31 UTC ULTIMATE CAKE FACTORY <p> <table><tr><td> <a href="/bbs/?pid=154554#p"> <img src="/bbs/thumbs/pico8_cake_factory-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=154554#p"> Cake Factory (1.0)</a><br><br> by <a href="/bbs/?uid=100536"> AlrtCypress</a> <br><br><br> <a href="/bbs/?pid=154554#p"> [Click to Play]</a> </td></tr></table> </p> <h3>Please read all of this. It'll only take a minute and it'll teach you how to use this cart.</h3> <h1>The ultimate cake factory!</h1> <h2>Build your own production line! You can use conveyor belts, springs, antigravity zones, and more!</h2> <h2>How to get started:</h2> <p>open the cart file in your pico-8 editor. (Sadly, an in-game editor has not yet been implemented in this version). Go to the map editor! To summon cakes, place a green dispenser. To move the cakes, use various tools to build a path, such as conveyor belts, springs, and antigravity zones. <strong>Once a cake finishes its journey, the only way to delete it is to drop it out of the world. </strong></p> <h2>THINGS TO NOTE:</h2> <p>-To turn off the 3D map, change MAP_3D in the _INIT() function to FALSE.<br /> -To increase or decrease the maximum amount of cakes, edit the number near the end of the _UPDATE() function.<br /> -The lighter metal blocks are solid but have no unique gimmick, while the darker ones are just background and serve for aesthetics.<br /> -Each animated map tile has 2 sprites. While it ultimately does not matter, try to use the leftmost one.<br /> -Left and right conveyor belts work from both the top and bottom. The spring only works from the top.<br /> -Use the arrow keys to control the camera.</p> <p>I WILL consider requests for the second update, but here are some things I'm planning already:<br /> -Conveyor belts that can flip from left to right if a switch is activated<br /> -In-game editor</p> <h3>Hope you have a great time!</h3> https://www.lexaloffle.com/bbs/?tid=144321 https://www.lexaloffle.com/bbs/?tid=144321 Fri, 20 Sep 2024 22:57:56 UTC Can someone explain the parameters for tline? <p>Currently I'm trying to learn tline() by simply drawing the map. However, I have no idea how the parameters work. Apparently, according to the pico 8 wiki, tline()'s 5th and 6th parameters are expressed in &quot;fractional map tiles&quot; but I don't get what that means...<br /> Can someone give a brief explanation?</p> https://www.lexaloffle.com/bbs/?tid=143708 https://www.lexaloffle.com/bbs/?tid=143708 Sat, 17 Aug 2024 14:12:31 UTC Sand tetris but bad <p> <table><tr><td> <a href="/bbs/?pid=152077#p"> <img src="/bbs/thumbs/pico8_fopohunife-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=152077#p"> fopohunife</a><br><br> by <a href="/bbs/?uid=100536"> AlrtCypress</a> <br><br><br> <a href="/bbs/?pid=152077#p"> [Click to Play]</a> </td></tr></table> </p> https://www.lexaloffle.com/bbs/?tid=143446 https://www.lexaloffle.com/bbs/?tid=143446 Sat, 03 Aug 2024 02:14:34 UTC Jump-Combo Platformer Showcase <p> <table><tr><td> <a href="/bbs/?pid=151905#p"> <img src="/bbs/thumbs/pico8_rekosapaku-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=151905#p"> Hop</a><br><br> by <a href="/bbs/?uid=100536"> AlrtCypress</a> <br><br><br> <a href="/bbs/?pid=151905#p"> [Click to Play]</a> </td></tr></table> <br /> What do you guys think? Would this make a good platformer or is it too tedious?</p> https://www.lexaloffle.com/bbs/?tid=143369 https://www.lexaloffle.com/bbs/?tid=143369 Mon, 29 Jul 2024 21:03:23 UTC Corrupted Map Tiles <p> <table><tr><td> <a href="/bbs/?pid=151638#p"> <img src="/bbs/thumbs/pico8_matorodufa-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=151638#p"> matorodufa</a><br><br> by <a href="/bbs/?uid=100536"> AlrtCypress</a> <br><br><br> <a href="/bbs/?pid=151638#p"> [Click to Play]</a> </td></tr></table> </p> <p>I'm working on a farming simulator game. In the _init() function it should randomly generate the pattern on the grass tile and then randomly place the grass tile on the map (replacing any empty tiles.) However, a strange bug is occurring where some map tiles are corrupt. Can somebody explain what's going on? Use arrow keys to move around.</p> https://www.lexaloffle.com/bbs/?tid=143265 https://www.lexaloffle.com/bbs/?tid=143265 Mon, 22 Jul 2024 14:36:22 UTC I drew some milshakes cuz bored <p> <table><tr><td> <a href="/bbs/?pid=151430#p"> <img src="/bbs/thumbs/pico8_jugudirinu-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=151430#p"> jugudirinu</a><br><br> by <a href="/bbs/?uid=100536"> AlrtCypress</a> <br><br><br> <a href="/bbs/?pid=151430#p"> [Click to Play]</a> </td></tr></table> </p> https://www.lexaloffle.com/bbs/?tid=143196 https://www.lexaloffle.com/bbs/?tid=143196 Wed, 17 Jul 2024 23:57:58 UTC A Platformer About Buoyancy (1.1 demo) <p> <table><tr><td> <a href="/bbs/?pid=151395#p"> <img src="/bbs/thumbs/pico8_bisiduyaya-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=151395#p"> bisiduyaya</a><br><br> by <a href="/bbs/?uid=100536"> AlrtCypress</a> <br><br><br> <a href="/bbs/?pid=151395#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is a proof of concept! It's a platformer where you use buoyancy to gain altitude. The deeper you dive, the more altitude you gain when popping out of the water! Kinda like a floatie in the pool.</p> <p>Use left and right to move. Press X to dive deeper (when submerged) and O to move upwards (also while submerged). On land, press O to jump. Try to collect all the gems.</p> https://www.lexaloffle.com/bbs/?tid=143179 https://www.lexaloffle.com/bbs/?tid=143179 Tue, 16 Jul 2024 17:00:26 UTC Buoyancy Proof Of Concept (1.0) <p> <table><tr><td> <a href="/bbs/?pid=151373#p"> <img src="/bbs/thumbs/pico8_sudufosuke-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=151373#p"> sudufosuke</a><br><br> by <a href="/bbs/?uid=100536"> AlrtCypress</a> <br><br><br> <a href="/bbs/?pid=151373#p"> [Click to Play]</a> </td></tr></table> </p> <p>The idea: a platformer where you use buoyancy to gain altitude.<br /> Controls: Left and right to move. Up lets you swim upwards (while submerged) and down lets you swim downwards (while submerged.) </p> <p>Play around with the water physics!</p> <p>PS if you can help me code map collision (which I suck at) it would be greatly appreciated!</p> https://www.lexaloffle.com/bbs/?tid=143165 https://www.lexaloffle.com/bbs/?tid=143165 Mon, 15 Jul 2024 23:47:29 UTC Lil Bro made a game <p> <table><tr><td> <a href="/bbs/?pid=151338#p"> <img src="/bbs/thumbs/pico8_sefamiruze-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=151338#p"> sefamiruze</a><br><br> by <a href="/bbs/?uid=100536"> AlrtCypress</a> <br><br><br> <a href="/bbs/?pid=151338#p"> [Click to Play]</a> </td></tr></table> </p> <p>Teaching lil bro how to use pico 8 and this is the second game he helped make</p> https://www.lexaloffle.com/bbs/?tid=143153 https://www.lexaloffle.com/bbs/?tid=143153 Mon, 15 Jul 2024 01:28:23 UTC need help please help <div> <div class=scrollable_with_touch style="width:100%; max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre>function _init() poke(0x5f2d,1) mx,my=stat(32),stat(33) cursor_x,cursor_y=64,64 nodes={} constant={n=&quot;constant&quot;,x=0,y=0,c=8} counter={n=&quot;counter&quot;,x=0,y=0,c=3} cam_x,cam_y=-60,-63 end function _update60() if (btnp(🅾️)) new(constant) if (btn(⬆️)) cam_y-=1 if (btn(⬇️)) cam_y+=1 if (btn(➡️)) cam_x+=1 if (btn(⬅️)) cam_x-=1 end function new(n) add(nodes,n) n.x=cursor_x+cam_x n.y=cursor_y+cam_y end function _draw() chosen = nil cls(0) for i, node in ipairs(nodes) do print(node.n .. &quot; &quot; .. node.x .. &quot; &quot; .. node.y, 0, i * 6, node.c) rect(node.x - cam_x, node.y - cam_y, node.x + 8 - cam_x, node.y + 4 - cam_y, node.c) if stat(34) ~= 0 and cursor_x &gt;= node.x - cam_x and cursor_x &lt;= node.x + 8 - cam_x and cursor_y &gt;= node.y - cam_y and cursor_y &lt;= node.y + 4 - cam_y then chosen = node end end if stat(32) ~= mx or stat(33) ~= my then cursor_x = stat(32) cursor_y = stat(33) end if chosen ~= nil then print(chosen.x, 0, 0, 12) chosen.x = cursor_x + cam_x - 4 chosen.y = cursor_y + cam_y - 2 end pset(cursor_x + 1, cursor_y, 6) pset(cursor_x, cursor_y + 1, 6) pset(cursor_x - 1, cursor_y, 6) pset(cursor_x, cursor_y - 1, 6) end</pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> <p>The goal: when you create a new <code>node</code> object, it should be at the cursor's position. You can drag them around. Press the circle button to create a new node. Use the arrow keys to move the camera. Use the mouse to drag nodes.</p> <p>The problem: whenever a node is created or clicked, every single existing node's position moves to the mouse.</p> <p>I'm sure it's some small detail I'm missing but I just can't find it. I would be very thankful for your help</p> https://www.lexaloffle.com/bbs/?tid=143135 https://www.lexaloffle.com/bbs/?tid=143135 Sun, 14 Jul 2024 00:26:44 UTC Chipi Ball (Beta 1.0) <p> <table><tr><td> <a href="/bbs/?pid=151095#p"> <img src="/bbs/thumbs/pico8_ruroripeku-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=151095#p"> ruroripeku</a><br><br> by <a href="/bbs/?uid=100536"> AlrtCypress</a> <br><br><br> <a href="/bbs/?pid=151095#p"> [Click to Play]</a> </td></tr></table> </p> https://www.lexaloffle.com/bbs/?tid=143065 https://www.lexaloffle.com/bbs/?tid=143065 Wed, 10 Jul 2024 02:08:53 UTC my first ever particle system ever in pico 8 <p> <table><tr><td> <a href="/bbs/?pid=150916#p"> <img src="/bbs/thumbs/pico8_wohomemaje-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=150916#p"> wohomemaje</a><br><br> by <a href="/bbs/?uid=100536"> AlrtCypress</a> <br><br><br> <a href="/bbs/?pid=150916#p"> [Click to Play]</a> </td></tr></table> </p> <p>needs a mouse!</p> https://www.lexaloffle.com/bbs/?tid=143007 https://www.lexaloffle.com/bbs/?tid=143007 Sat, 06 Jul 2024 00:56:26 UTC Untitled <p> <table><tr><td> <a href="/bbs/?pid=150855#p"> <img src="/bbs/thumbs/pico8_rasoruzaju-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=150855#p"> rasoruzaju</a><br><br> by <a href="/bbs/?uid=100536"> AlrtCypress</a> <br><br><br> <a href="/bbs/?pid=150855#p"> [Click to Play]</a> </td></tr></table> </p> https://www.lexaloffle.com/bbs/?tid=142991 https://www.lexaloffle.com/bbs/?tid=142991 Thu, 04 Jul 2024 23:59:53 UTC cool music <p> <table><tr><td> <a href="/bbs/?pid=150810#p"> <img src="/bbs/thumbs/pico8_mepidabedo-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=150810#p"> mepidabedo</a><br><br> by <a href="/bbs/?uid=100536"> AlrtCypress</a> <br><br><br> <a href="/bbs/?pid=150810#p"> [Click to Play]</a> </td></tr></table> </p> https://www.lexaloffle.com/bbs/?tid=142982 https://www.lexaloffle.com/bbs/?tid=142982 Thu, 04 Jul 2024 01:20:02 UTC Soda Pressing <p> <table><tr><td> <a href="/bbs/?pid=150717#p"> <img src="/bbs/thumbs/pico8_sobogipamu-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=150717#p"> Soda-pressing (1.0)</a><br><br> by <a href="/bbs/?uid=100536"> AlrtCypress</a> <br><br><br> <a href="/bbs/?pid=150717#p"> [Click to Play]</a> </td></tr></table> </p> https://www.lexaloffle.com/bbs/?tid=142954 https://www.lexaloffle.com/bbs/?tid=142954 Tue, 02 Jul 2024 01:46:09 UTC