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Cart #mini_cars-0 | 2024-08-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
7

Mini Cars [early]

It was just an idea I had; I wanted to code working streets, and I did. It was like a fun mini-programming challenge.
There are three cars that you can switch between with [O/C]:
normal: takes a random turn
clockwise: takes a right turn
counter-clockwise: takes a left turn

Use Mouse and X to place cars. Cars on grass will be destroyed.
You have a budget of $100 when a countdown will start; if during that time a car crashes, you lose, but if nothing happens, you win.
Your score is how many cars there are after the countdown.

About

After the streets worked, I had no clue what to do. So I came up with this, which I am not very proud of. I would be happy if someone had a better idea.

[ Continue Reading.. ]

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3 comments



Cart #loom-4 | 2025-09-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
28

Loom 1.3

A Laser-packed game, how long can you survive?
This game was made in two days. If anyone wants to make some good music then please do so, thanks.
You can pause to go to clean mode or enable quick death. Also you can reset your highscore.
My best is 65 seconds. I just updated the game, is it better with the more askew lasers?

Stages

Stages will be added to the game the more score you get. if you are at the very beginning, its easy.
But the longer you survive, the more things will be added to the game to make it harder.

  • Just lasers

  • Aim Lasers

  • Super Lasers & even more Aim Lasers

  • Cluster drop-Lasers & even even more Aim Lasers

  • ...

controls

  • arrow keys to move

  • player 2 can use esdf to move

Current Highscores

90s - ericb

[ Continue Reading.. ]

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21 comments



Cart #finit-0 | 2024-06-14 | Embed ▽ | License: CC4-BY-NC-SA
9

Finit

A simplistic game about lines and green fluid.
If anyone wants to make a soundtrack, fell free to post it in the comments.
I made this game in a week or so.

Controls:

  • mouse to click and rotate the lines
  • Space to confirm the build
  • If The fluid doesn't get everywhere, and you don't finish the level, click anywhere with the mouse to try again.

Goal:

  • All white should be green, so that doesn't always mean everything has to be connected.

Have fun :)

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4 comments



Duckling

So basically over some time now i've been working on this cute multiplayer game.
And I think everything is done, except the music. Thats because I cant make very good music, and I think that the game deserves better. So if someone wants to make music for a game (check out the gifs) I can send them the game per Discord.
Im not sure where I could ask, so i figured out I can just ask here.

Thanks in advance :)

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3 comments



Cart #life-0 | 2024-05-26 | Embed ▽ | License: CC4-BY-NC-SA
6

life

I saw this youtube video a while ago and decided to recreate the stuff from the video
turned out pretty cool. In the code you can easily edit stuff like add more variants, make more particles etc.
you can use it as background, i think it works well.

use up to make a new simulation

thanks for checking it out

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0 comments



Cart #boxing-2 | 2024-06-04 | Embed ▽ | License: CC4-BY-NC-SA
10

boxing (1.1)

Single-Player is now supported :)

A fun multiplayer game. fight with up to 4 friends and have a blast.
Choose a color and get going. Controller supported 👍

  • Pressing shift will show the controls for all players.

  • d-pad/joystick/arrow keys to move

  • one button to dash (you deal more damage)

  • other one to block (a failed block will result in a self-stun)

I have no idea how and what all the things in the music editor do. So if someone wants to make some smashing sound-effects for the game (or music) that be great.

Have fun playing :)

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1 comment



Cart #musicmaker-0 | 2024-05-17 | Embed ▽ | License: CC4-BY-NC-SA
12

Musicmaker

controls

Use your mouse to toggle the notes, hold Spacebar to stop. You can view your uniqe code by presseing x.
In the menu you can paste your code and get the same music. you can also share the code so others can hear your awesome tunes 🎶.

About

I feel like I could use some oter cool sounds or a bigger variety of sounds. but I couldnt figure it out. So if you know how please tell me, thanks :)
Also thanks to zep for making this beautiful music demo.

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2 comments



Cart #start-0 | 2024-05-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

Start

after you satrt the game you can enjoy the game
It took about 2 years to make this game.

Controls:

  • x to use the ultra dash

  • c to sprint

  • use the arrow-keys to move left and right

  • after finishing the first boss you get to use the new ability: walljump

About

this game contains alot of content...

  • 8 Bosses
  • 16 mini-bosses
  • 8 uniqe worlds
  • Over 242 abilits
  • A Inventory
  • 46 brand new never-befor seen enemies
  • Smooth 120 fps
  • Ultra 4k Nasa resolution
  • Over 1.56 Quantillion polygons rendered every frame
  • A in-build Calculator
  • 6 other games
  • A cd-player
  • not 128-128 resulution

[ Continue Reading.. ]

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1 comment



Cart #ray-0 | 2024-05-02 | Embed ▽ | License: CC4-BY-NC-SA
11

Raycasting?

Controls:

  • arrow keys to move
  • mouse to look around it will eventually reach the border, you have to center the mouse again
  • x for viewing map
  • d for more detailed stats

about

After trying to make raycasting the wrong way, I came up with this method.
I really don't know if thats the correct way of doing it. My idea was to have rays being shot from the player, when they hit a wall the stop and draw a line in the center at the screen + index of the ray, also the further away the ray went, the smaller the line will be. So that make a pretty good illusion of 3d in a 2d space. You can poke around with the values like the field of vision, amount of samples taken (rays shot), the stretch of the screen and many other.

[ Continue Reading.. ]

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5 comments



Cart #man3d-0 | 2024-04-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
14

hello

This is my absolute first attempt at making anything 3d or 3d looking.

I want to learn the math behind 3d graphics in Pico 8, not the crazy ones, but the very simple ones, I am thinking of making a game kinda like in voxatron, with a static camera and a platform. I dont even want voxels, just 2d sprites. I tried using tline, and I just messed arount until it got to something.
I would be very happy if someone showed me any sources for basic Pico 8 3d, or cool things done with tline.

Thanks for checking this out :)

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7 comments



Cart #bunny_on_grass-1 | 2024-04-28 | Embed ▽ | License: CC4-BY-NC-SA
12

hello this is my first Picotron Game.

I love Pico 8, so I tried Picotron and I love it.
You can Collect gems forever.
If you change auto to true in the code editor you can use it as a screensaver.

have fun

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10 comments



hello,

So Im making a kinda rpg-topdown-engine-game-thing and I want to have the function for the player to collide with other players. so it looks like this:

But here is the problem!
You see, the player checks if the tile he is about to go to is a wall or another player, if so he goes back (doesn't move). seems ok, right?
NO
players are stored in a big table players={} and the checking process is done in a foreach loop. So when the player below moves up, he sees that there is someone above, he doesn't move, but the upper one moves. Its hard to explain look:

did you see it? when I pressed down only the bottom player moved. Because the upper one (index 1) checks first and sees that there is a player below him, no move. then the bottom one checks and moves.
How can I fix this?

If you have any questions for the code or the game feel free to ask.
Thanks for taking your time to read this :)

[ Continue Reading.. ]

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5 comments



Cart #antimagnet-0 | 2024-04-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
10

just a tiny cool thing

how to use:

  • use Your mouse/mousepad/"any other device you can control the mouse with" to control the mouse
  • dots dont like you :(
  • enjoy the not-liking of the dots, because it looks cool
  • (extra) the lines also dont like you :|

have fun :)

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0 comments



Cart #terraform-0 | 2024-04-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
10

terraform

You can now make awesome Planets and discover new sights.
Using this game, wow :O

Controls and how to use

  • X for a new seed
  • C for the making of terrain
  • Up for a better landscape
  • Down for Forest
  • (recommended) Up to make the forest
  • left to copie the seed
  • right to paste
  • d for done

Share your worlds and have fun :)

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2 comments



Cart #potato_peel-0 | 2024-04-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
13

this game has a nice peel..

controls:

  • Up and Down = move the knife/stick
  • hold c = move faster vertically

Lore:

After years of practice this now is the final exam, bob has to make it. After failing school, work and college, his only choice was clear. To eat potatoes, that would make him grow bigger and stronger, or so he thought. Life is hard, it was a constant pressure on him, he could not rest a minute. that's how busy he was, peeling potatoes. The problem was there, bob didn't have a proper peeler, or a knife. He had to use a stick (don't ask how its possible). The potatoes were weird as well, there were only huge ones. In fact, he was standing on the potatoes. But after years of training and hard work, it finally came to him. He knew the perfect job for him. So he applied for a job at peelstation, you know, the place where they make potato games. But here comes the twist. His parents were actually giraffes. But to him, it didn't matter, his goal is clear. He needs to get a 100% on this test, otherwise he isn't the potato master. Just imagine the consecutive, it would be eternal shame. This here is the moment, can YOU make it ?

[ Continue Reading.. ]

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6 comments



Cart #imagecompress-0 | 2024-04-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Image...

So I wanted to make PicoChat (from picotron), but with images.
The limit of chars you can send is 256, so that means a 16x16 image with colors.
This method can send a two color image with 32x32. Im not sure if anyone has ever done this.
The way it works is simple, you have a table with 16 combinations of a 1x4 field. Each one has a index.
then the first four pixels are checked for a combination and assigned a index from the table, you can decode it in the same way. I planning to implement it to PicoChat.

you can use this for anything, have a nice day :)

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0 comments



Cart #tweet_8-0 | 2024-03-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
15


Well, use your eyes to enjoy...

  • X for new layout
  • C to toggle layout

Its all made in 257 bytes or so, also I can make a version with fluids, where they drop down and fill it up.
Also is it just me, or the carts here are kinda broken?

Thanks for checking it out :)

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7 comments



Cart #tweet_5-1 | 2024-03-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

this is only this, check it out on itch...

Colors!

So basically I joined the NOKIA 3310 JAM 6 a few days ago (no pong).
Some of the restrictions you had where the two classic greenish Nokia colors, but the problem was that Pico 8 doesn't have those colors. Lucky for us Pancelor had left us very helpful and detailed instructions, where he covered a buch of thing like changing the thumnail/colors/resolution etc.. Thanks man :)
You should check it out yourself as well nokia html template by pancelor

  • So Export your game like this "export Your_game.html"

[ Continue Reading.. ]

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4 comments



Cart #multinet-0 | 2024-01-26 | Code ▽ | Embed ▽ | No License
7

Cool particle system net...

  • Use Your mouse to place Dots,
  • and button c to clear the screen.
  • X to place randomly

Have Fun :)

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0 comments



Cart #breakit_-0 | 2024-01-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
9

BreaKIT:

Im not exactly sure what this will be, but its fun to play around with it
Also the Code is very messey :(

Controls:

  • Use X to launch a rocket
  • Use C plus any direction to hit
  • You can break anything and will automatically fill in correctly
  • Left Click to Remove tiles
  • Right Click to add tiles

Other info:

  • Go into the Code to change things like rocketamount etc.
  • You can use the the auto-tile function for anything you want.
  • You can play around with the explosion too

Thanks for checking it out :)

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2 comments





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