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mintpixel
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Hi guys,

Im giving it a go making a game on pico 8, after working on Godot and C3. Im wanting to build a platform engine because I tend to use that style of movement in a ton of my games. Ive tried a few different tutorials and they all have issues. I tried the one from Nerdy Teachers and if I change the movement speed to be quick the whole system fails, and the sprites get stuck etc. Plus Ive always been taught that changing a sprites hitbox size is a no no in game dev. So I guess what Im getting at is, is there a good/easyish way to code platform collisions. Or what is the best way to handle this? I have the movement down and all that, no problem. But the collisions always have glitches. Any thoughts/help would be greatly appreciated.

Thanks so much
mintpixel

P#72751 2020-02-05 03:59

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Hi there, I installed pico 8 on my raspberry pi 3 and it seems to be
working okay, except that when I go to play a cart I get an "can't
connect to BBS" error. I'm connected to the internet and it updates
the cart lists. It's only when j try to play the games. I used this
setup video. https://youtu.be/DrC_n_Y18aM .Any idea how to fix this?

Thanks for any help!
Adam

P#72670 2020-02-03 20:14

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