Controls
Trackball (or mouse) to move
A,S,D to fire bases
For a simpler game, just use X (or mouse click) to fire from the center base
Full mouse capture isn't available in the web player but I've compiled a Windows executable on itch.io:
https://pahammond.itch.io/missile-command
Missile Command: A Pure Arcade Game Demade
A think I played Missile Command once in the arcades in the 80s. I remember liking the idea but didn't have the skills ,or an abundance of loose change to improve, so I promptly gave up and moved on to something else.
Early in 2021, a late Christmas present from my wife arrived: Missile Commander by Tony Temple. It was a great read and I became mildly obsessed with Missile Command and decided to work on this Pico-8 version.
First I bought a trackball to get into the spirit or the original. Next I played the MAME version for a few days.
Researching an old game is part of the fun for me and thankfully I discovered this excellent "MISSILE COMMAND DEEP DIVE" article:
http://www.retrogamedeconstructionzone.com/2019/11/missilie-command-deep-dive.html
I'm pretty happy with the result. To me at least, it captures the spirit of the original. In a chunky 128x128 pixel sort of way anyway ;)
Enjoy.

50 (plus 1) of the most challenging lode runner levels!
WARNING: some levels are untested. The following are definitely achievable: 1, 3, 4, 5, 14, 15, 18, 32
Controls
[Z] and [X] dig
Hold [X] if you get stuck to restart level
[Q] to quit back to titles
Thanks To
Finn for testing
Doug Smith for creating the 1983 classic
Mike Dailly for creating the original lemmings sprites
Zep for the confetti tweetcart I used for the game complete scene
PICO-8 for creating an awesome "fantasy console"
Minified using the GEM Minifier:
https://pahammond.itch.io/gem-minify
Unminified code can be downloaded from:
https://pahammond.itch.io/lode-runner-ce
83 levels - featuring lemmings! - of classic platform puzzler.
Controls
[Z] and [X] dig
Hold [X] if you get stuck to restart level
[Q] to quit back to titles
Thanks To
Finn for testing
Doug Smith for creating the 1983 classic
Mike Dailly for creating the original lemmings sprites
Zep for the confetti tweetcart I used for the game complete scene
PICO-8 for creating an awesome "fantasy console"
Minified using the GEM Minifier:
https://pahammond.itch.io/gem-minify
Unminified code can be downloaded from:
https://pahammond.itch.io/lode-runner

90 levels of 1 or 2 player 80s-style arcade fun.
Windows executable: https://pahammond.itch.io/bubble-bobble
Controls
To prevent [Up] from jumping when using controllers, press either [A] on the controller or the PICO-8 [O] button (Z on the keyboard) to start.
Player 1
[←] and [→] to move
[↑] jump
[X] fire
Player 2
[S] and [F] to move
[E] jump
[A] fire
Thanks To
- Finn and Lucas for testing
- Many low-res graphics thanks to dwedit.org & @justin_cyr
- PICO-8 for creating an awesome "fantasy console"
- https://lostcave.wordpress.com/ for providing inspiration and a few level layouts
Minified using the GEM Minifier:
https://pahammond.itch.io/gem-minify
Unminified code can be downloaded from:
https://pahammond.itch.io/bubble-bobble

Stix: A Qix demake
Actually more of a remake of Stix for the C64 hence the "varied" colour palette.
My second pico 8 project and, although its a fair bit less ambitious than Boulder Run, I'm pretty happy with the result.
Had my 14 year old Blitz Max code for reference but have enjoyed making everything from scratch. No scanning the web for sound effects and music files this time, just some trig tutorials!
Everything was done in a most enjoyable "sick" week off work!

Best C64 Game of All Time?
This is my pico-8 remake of one of my favourite C64 games of all time: Boulder Dash.
Featuring all of the classic caves and levels (hopefully!) plus a handful of puzzle levels thrown in for good measure.
Controls
x dig/collect/push without moving
z give up and restart level
q quit
Version History
- 16/08/2020: 0.90
- Rounded out original music on level select. My original version was thrown in hurriedly and a little jerky.
- 17/04/2021: 0.91
- Sped up to make controls feel less "sticky"

This is my tribute to one of my favourite games growing up: Boulder Dash on the C64.
This is version 0.81 and I've been testing the various levels (together with my boy's Lucas and Finn) but won't move it to version to 1.0 until we've checked they can all be completed.
I've thrown in a few puzzle levels at the end for good measure and the original music when selecting a start level.






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