This prototype was made for Pico-View, a monthly web-zine hosted on NerdyTeachers.com.
This month's prototype is named "Sokolike". It is a template for building your own Sokoban-like game.
If you are not familiar with Sokoban, meaning "warehouse worker" in Japanese, it is an MS DOS puzzle game from 1982 where you must push blocks around walls and other blocks to get them all to designated locations.
We have included a level building function that will read each pixel in a 16x16 sprite and use that to place appropriate tiles on the map. This means that you can draw and edit your level designs easily using the sprite sheet! There are 16 example levels and 52 total levels available to be made.
This prototype was made for Pico-View, a monthly web-zine hosted here on the BBS and also on NerdyTeachers.com.
You are challenged with taking on this visual effect of enlarging and shrinking your sprites as the main mechanic of your game! Practice using SSPR( ) function to have more control of your sprites this way.
You can:
1) Play this prototype as-is, and share your highscores below.
2) Take this cart, and edit it as much as you'd like to create your own spin-off!
Don't forget to share it here on the BBS with the tag "Prototype Party" so we can see what you were inspired to create. And keep your eyes out for more in the coming issues of Pico-View!
Read the full issue here:
This prototype was made for Pico-View, a monthly web-zine hosted here on the BBS and also on NerdyTeachers.com.
You are challenged with taking on this mechanic of rewarding the player for nearly missing obstacles.
You can:
1) Play this prototype as-is, and share your highscores below.
2) Take this cart, and edit it as much as you'd like to create your own spin-off!
Don't forget to share it here on the BBS with the tag "Prototype Party" so we can see all the imaginative creations that all started from this prototype. And keep your eyes out for more in the coming issues of Pico-View!
Read the full issue here:
BBS Pico-View