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Cart #36265 | 2017-01-22 | Code ▽ | Embed ▽ | No License
1


This is a Game Jam project for Global Game Jam 2017.

It is a concept test for a wave based puzzle game. The grid has resonator nodes spread across it, and the player can use the mouse to trigger slowly spreading waves.

A node that is hit by a wave will resonate with its own wave. Different nodes have different resonance response.

The goal in the current design of the game is to cause all the nodes to resonate.

Pressing Right-Click will randomly generate a new level. The first level is hard coded and static.

As this is an incomplete concept test, it is more of a toy at the moment but it's still fun to play with. I intend to revisit this game later on and continue its development.

P#36266 2017-01-22 07:05 ( Edited 2017-01-22 12:05)

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Cart #36263 | 2017-01-22 | Code ▽ | Embed ▽ | No License
4


This game is based on Space Taxi for the C64 and Ugh! for Amiga/DOS.

You are the pilot of a taxicopter and you make a living by picking up passengers and flying them to their destination of choice. The longer you take, the less money you earn.

To pick up a passenger, land nearby and wait for them to board. Colliding with your waiting or walking passengers would squash them and send them home unhappy ;)

This is my first Pico-8 project and has been quite the learning experience. At this time there is only one level and no fail/win states. If time provides I will slowly enhance the game over time, hopefully reaching completion.

P#36264 2017-01-22 06:56 ( Edited 2017-01-27 13:20)

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