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Cart #52865 | 2018-05-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

A game made in an hour, for the OHGJ!!!!

There is sound BTW :).

P#52866 2018-05-19 17:26 ( Edited 2018-05-19 21:44)

Cart #52660 | 2018-05-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

Made for the One Hour Game Jam! Used my song from the last game jam in it!

P#52661 2018-05-12 17:10 ( Edited 2018-05-12 21:10)

Cart #52426 | 2018-05-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

This was supposed to be a game for the one hour game jam, but I made a song instead!

P#52427 2018-05-05 17:21 ( Edited 2018-05-06 13:13)

Cart #52111 | 2018-04-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

First one hour game jam!!! Alan, Cam, and Quade did it!
ohgj. Enjoy!!!

P#52112 2018-04-28 17:05 ( Edited 2018-05-01 00:22)

Cart #51707 | 2018-04-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

Improved the text box system, and some code refactoring. I'm gonna use some of the stuff I improved here in future games!

Cart #51392 | 2018-04-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

For the BYUi game jam! By Alex, Alan, and Cam. Also available on itch.io!

P#51393 2018-04-07 21:05 ( Edited 2018-04-17 05:28)


I really wanted to make a Pico-8 turing machine simulator. This is fully functional, with 1 tape. I want to allow the user to interact with the clipboard for ease of use. And this program will look prettier in the future.

If you have any input/ideas, feel free to comment!

Check it out on github!

P#51014 2018-03-30 00:36 ( Edited 2018-03-30 04:36)

Cart #50783 | 2018-03-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

A mouth wanting to eat a taco. The worst kind of torment.

P#50784 2018-03-25 01:48 ( Edited 2018-03-25 05:48)

Cart #50707 | 2018-03-23 | Code ▽ | Embed ▽ | No License

A simple snow particle system, with rising ground. It doesn't eat the CPU completely :).

P#50708 2018-03-22 21:43 ( Edited 2018-03-26 18:50)

Cart #49591 | 2018-02-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

A space game I made with my friend Alex in 5 hours for a hackathon. You can use a laser, but it doesn't do anything. The topic for the contest was procedural generation, so the planets are procedurally generated (plus they have cool names).

P#49592 2018-02-24 02:05 ( Edited 2018-02-24 07:05)

YEAH!!!
PICO!!!

P#49435 2018-02-19 18:40 ( Edited 2018-05-30 15:50)

Cart #47667 | 2017-12-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
10

Merry Christmas Everyone!!!

Disclaimer, this game is about the true meaning of Christmas, Jesus! Enjoy :)

P#47668 2017-12-24 23:56 ( Edited 2018-01-26 17:11)


Pin The Nose. Christmas Edition!!!

Before playing this game, here are some questions you should ask yourself:

  • Are you really bored?
  • Do you need a stupid, but funny, teaching aid for some little kids?
  • Do you like Santa Clause?
  • Or Frosty?
  • Or Rudolph?

For those who answered "yes" to any of the questions above:

This game is definitely for you! You will probably be playing this game for the
next 5 minutes. Later today, you might even show this game to your kids when
they come back from school, because it is so silly.

For those who answered "no" to all of the questions above:

This game is definitely not for you. In fact, this game would probably drive
you crazy. You shouldn't even press the play button.

Think of an annoying 12-year-old boy you may know. Now think of the video game
he plays for hours everyday. Now think about how much you hate that game. Now
imagine that the game you are about to play is just as bad or even worse.
That's right, worse. Please, save yourself from nightmares tonight and don't
play this game.

Thank you.

-- Alan Morgan

P#47194 2017-12-08 00:49 ( Edited 2017-12-08 05:49)

Cart #46456 | 2017-11-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

The base game engine is pretty much complete. Some of the things I plan to finish in the next week is:

  • saving the level you got to and score
  • having a scoring system
  • pretty backgrounds, and particle effects. I'm definitely going to use fillp(). That sounds legit.
  • animation for game over
  • lives need pics
  • the tileset changes themes. (there will be a cloud theme, hell/fire theme, and earth theme, and maybe a space theme, who knows)
  • temporary power-ups (jump booster, run booster, extra life, countdown/don't have the screen chase you for a bit)
  • tutorial level and being able to pick your level based on the highest one you've gotten to at the title screen.
  • title screen tells the story, if no input has been pressed.
  • prettyify some of the cloud structures.

Here is the story:
The Neo Jumper is trapped within his virtual reality. And what's worse, his virtual universe is crumbling. Running is the only hope of escape!

Controls:
Z: run
X: jump
Down Arrow: duck, speed down

I think this is going to be my most professional game I've made so far. I finally got into coroutines and some of the other deeper lua/pico8 concepts with this game so far. I'm finally going to play with particles for this game. I've written a song for the game also, but I haven't pico8-ified the song yet. Also, the initial inspiration for the gameplay was from the Google Dinosaur game, but now it is much different.

Let me know in a comment if you have any other good ideas for the game, or if you think you found a bug. :) Here is the github page for the game, I may move it to its own repo though later

P#46457 2017-11-18 22:26 ( Edited 2017-11-19 03:26)

Cart #39950 | 2017-04-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
92

The Story of Zeldo. Lank wakes up to a fairy and realizes he needs to fight monsters and save the princess.

Controls:
sword -> Hold Z then arrow key.
boomerang -> Hold X then arrow key.

Originally, The Story of Zeldo was going to be a small project that would only take a few hours/days. Though I wasn't going to put much time into it, I couldn't stop working on it and ended up spending a couple weeks on it.

This cartridge is loaded, it's using almost all of the music, sound, map, sprite, token, and character allocations. This is the largest pico 8 project I have done yet and this is the first time I've run into space limits. I hope you have as much fun playing it as I had making it!

Check out my github page for comments within the code.

P#39951 2017-04-26 03:26 ( Edited 2017-06-28 16:01)

Cart #37869 | 2017-02-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

Faster, with smaller screen size.

Cart #37867 | 2017-02-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

Control the yellow dot with the arrow keys to mess with all the other dots.

To learn more about Conway's Game of Life, see Wikipedia.

P#37868 2017-02-27 00:40 ( Edited 2017-02-28 01:13)

Cart #36443 | 2017-01-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

Revast - Reverse Asteroids
Play asteroids as the asteroids, as the spaceship, or with a friend!

TODO:
+Improve sound effects
+Improve music
+Better Spaceship AI
+Better Select AI
+High Score System.

P#35303 2017-01-08 22:05 ( Edited 2017-01-23 04:26)

Cart #33026 | 2016-12-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

My first pico game! I mainly went through a tutorial, but I changed the controls and made my own music. this is a 2-player tron remake.

P#33027 2016-12-04 21:01 ( Edited 2016-12-07 03:14)

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