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DarkMatt
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I'm new here and trigonometry is still a bit complicated for me. I'm not quite sure where to start on this, so sorry I can't really be specific, but I've been wanting to make a field of view.

I have no idea how to tell the game which squares to check for vision and how to block vision. As a newcomer to all this, what do I need to learn?

P#28775 2016-09-18 22:08 ( Edited 2016-09-22 17:39)

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