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Posts by slembcke

 Fair Winds
2016-12-23 16:06:44
24 of 26
 Fair Winds
2016-12-22 11:52:41
22 of 26
 Pget VS Peek / Pset VS Poke
2016-12-20 22:40:51
15 of 22
 Pget VS Peek / Pset VS Poke
2016-12-20 22:03:17
14 of 22
 Pget VS Peek / Pset VS Poke
2016-12-20 20:21:52
13 of 22
 Pget VS Peek / Pset VS Poke
2016-12-20 19:03:56
12 of 22
 Fair Winds
2016-12-16 20:33:33
14 of 26
 Kessel Rally
2016-12-16 10:55:20
9 of 10
 Kessel Rally
2016-12-16 10:08:43
6 of 10
 How to deal with jittery diagonal movement?
2016-12-09 14:39:36
6 of 6
 How to deal with jittery diagonal movement?
2016-12-08 11:38:54
2 of 6
 Mountains of Demise
2016-12-07 12:55:34
7 of 7
 Simplex Noise Example
2016-11-14 12:51:53
2 of 7
 Voronoi diagram
2016-10-03 10:29:07
2 of 4
 tan() ??
2016-09-16 21:15:08
7 of 7
 Voronoi diagram generator
2016-09-07 00:34:12
10 of 10
 Voronoi diagram generator
2016-09-06 22:59:36
8 of 10
 Voronoi diagram generator
2016-09-06 18:57:25
7 of 10
 Voronoi diagram generator
2016-09-06 18:45:28
6 of 10
 Voronoi diagram generator
2016-09-06 18:24:08
5 of 10
 Voronoi diagram generator
2016-09-06 17:16:28
4 of 10
 Voronoi diagram generator
2016-09-06 16:36:16
3 of 10
 Pico-8 collision detection for fast-moving objects
2016-08-29 14:32:10
3 of 13
 Difference Between "Fantasy Consoles" and "virtual machines"
2016-06-21 14:25:23
7 of 15
 Pico8 compared to other consoles
2016-06-16 18:40:43
7 of 17
 EVC - Extensible Virtual Computer
2016-06-15 14:04:52
8 of 17
 EVC - Extensible Virtual Computer
2016-06-14 22:35:36
2 of 17
 Is this broken or do I misunderstand Lua?
2016-06-09 12:44:44
2 of 4
 Fullscreen bilinear filtering is blurry
2016-05-31 18:18:18
7 of 8
 Getting a character at the index of a string in lua
2016-05-28 17:02:35
3 of 6
 Coroutines
2016-05-26 19:37:00
9 of 33
 Coroutines
2016-05-26 15:21:06
5 of 33
 Coroutines
2016-05-26 11:43:17
2 of 33
 Timers and half seconds
2016-05-13 10:05:54
3 of 4
 Is it better to front-load objects?
2016-05-11 18:30:16
4 of 5
 Is it better to front-load objects?
2016-05-11 16:28:08
2 of 5
 Gamepad support in web player?
2016-04-22 15:42:35
2 of 4
 Web player no longer working in Safari
2016-03-11 09:43:52
5 of 11
 The Wee Dungeon 1.2.3
2016-02-18 09:41:21
4 of 37
 Future Demo
2016-02-07 13:10:05
3 of 8
 debug / printh
2016-01-29 13:17:40
7 of 8
 debug / printh
2016-01-28 13:20:43
3 of 8
 Foul Winds
2015-12-10 14:04:18
8 of 8
 debug command?
2015-12-10 01:46:08
12 of 12
 dungeon renderer
2015-12-09 11:08:29
2 of 3
 Foul Winds
2015-11-30 10:47:10
4 of 8
 Fair Winds
2015-11-25 16:45:32
11 of 26
 pico raytrace
2015-11-25 13:08:01
5 of 11
 Gunner
2015-11-24 20:36:49
3 of 11
 Bombmans
2015-11-24 10:21:45
10 of 14
 Puzzle Cave II - The Clone Potatoes
2015-11-24 10:17:42
10 of 24
 Fair Winds
2015-11-23 14:10:16
6 of 26
 Fair Winds
2015-11-23 12:26:35
4 of 26
 Pico8 3d renderer
2015-11-08 17:49:03
14 of 15
 sin() cos() and atan2()
2015-10-02 10:16:26
4 of 6
 2D physics engine for Pico?
2015-10-02 10:04:48
5 of 6
 Help understanding graphical limitations
2015-09-29 11:33:58
3 of 8
 Bubble-Sort
2015-09-28 13:04:00
2 of 2
 Sneak Snake
2015-09-25 22:21:25
8 of 9
 Old school plasma effect
2015-09-22 18:26:35
5 of 6
 Windy (Tearable cloth physics demo)
2015-09-21 10:01:26
11 of 15
 Token limit too low?
2015-09-19 01:13:16
5 of 5
 Sneak Snake
2015-09-16 22:18:27
5 of 9
 Sneak Snake
2015-09-16 13:09:15
3 of 9
 Is there a way to "wraparound" certain sprite?
2015-09-16 13:05:46
8 of 8
 debug command?
2015-09-16 12:58:14
11 of 12
 Make brackets not necessary when function you're calling/defining has no paramet
2015-09-16 11:15:19
13 of 15
 debug command?
2015-09-16 00:17:12
10 of 12