| PICOTRON 0.1 Release Bug Thread!
2024-03-28 13:37:17 |
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  | CharEdit (Yet Another One-Off Character Editor)
2022-09-23 00:25:14 |
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  | CharEdit (Yet Another One-Off Character Editor)
2022-01-01 07:02:09 |
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  | Get in Santa's Pants 2
2021-12-31 19:08:33 |
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  | > Status Line v3.0 Released
2021-12-29 02:59:14 |
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  | Dank Tombs Tech Demo (with full write-up!)
2017-02-03 08:06:01 |
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  | 450+ curated games list - now with mobile & gamepad support!
2016-12-29 05:22:59 |
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  | How can you code a filled polygon that isn't a circle or rectangle?
2016-12-27 03:12:18 |
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  | my breakout
2016-11-24 19:21:05 |
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  | How to fill an area with color?
2016-11-24 19:05:50 |
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  | How to fill an area with color?
2016-11-24 02:16:38 |
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  | dropping down to 30fps
2016-11-20 21:34:13 |
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  | [0.1.8] Negative numbers parsed from strings act strangely
2016-11-18 07:59:38 |
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  | Marble Solitaire
2016-11-03 08:38:51 |
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  | Tome of Nomolos (0.2 demo)
2016-10-31 06:28:43 |
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  | Notice Me <3
2016-10-30 23:30:29 |
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  | The Remains of El Dorado
2016-10-29 03:12:23 |
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  | Line Jumping Maze
2016-10-29 02:22:03 |
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  | Cosmo Boing!
2016-10-28 17:08:44 |
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  | Line Jumping Maze
2016-10-28 08:02:13 |
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  | The.Green.Legion
2016-10-28 07:39:52 |
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  | Planetary Defense Remake
2016-10-27 08:46:28 |
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  | Total Eclipse of the Cart
2016-10-26 22:52:53 |
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  | 5 lines of code, 5 useful functions
2016-10-24 07:55:04 |
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  | Euclid Was A Square
2016-10-24 07:12:30 |
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  | 5 lines of code, 5 useful functions
2016-10-23 20:40:33 |
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  | Typing Simulator
2016-10-23 18:30:55 |
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  | piColossal Adventure
2016-10-23 17:56:42 |
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  | 5 lines of code, 5 useful functions
2016-10-23 17:45:33 |
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  | piColossal Adventure
2016-10-23 02:54:30 |
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  | The Remains of El Dorado (WIP)
2016-10-18 05:07:02 |
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  | base game template
2016-10-17 17:37:19 |
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  | piColossal Adventure
2016-10-17 01:48:44 |
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  | piColossal Adventure
2016-10-16 22:58:13 |
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  | PICO-8 0.1.9b
2016-10-13 16:29:35 |
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  | The Remains of El Dorado (WIP)
2016-09-29 00:24:23 |
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  | Doing Field of Vision?
2016-09-19 05:09:04 |
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  | Cave Runners!
2016-09-18 01:50:07 |
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  | Pico8-Collab16 Game [FINISHED]
2016-09-18 01:26:42 |
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  | Pico8-Collab16 Game [FINISHED]
2016-09-17 17:46:10 |
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  | PICO-8 0.1.9
2016-09-14 01:15:50 |
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  | Pico8-Collab16 Game [FINISHED]
2016-09-11 18:42:15 |
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  | Pico8-Collab16 Game [FINISHED]
2016-09-11 17:40:07 |
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  | Pico8-Collab16 Game [FINISHED]
2016-09-11 11:20:39 |
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  | Pico8-Collab16 Game [FINISHED]
2016-09-10 10:34:30 |
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  | Pico8-Collab16 Game [FINISHED]
2016-09-09 05:42:59 |
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  | Pico8-Collab16 Game [FINISHED]
2016-08-31 04:32:51 |
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  | Blockeater
2016-05-25 11:24:25 |
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  | not sid meier's Danmaku
2015-10-12 08:58:50 |
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  | Tiny Parkour
2015-10-05 00:46:57 |
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  | Screen Mode Hack for Pico8 (Up to 4 screen-resolutions!)
2015-10-03 04:05:30 |
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  | Alternate Palettes
2015-10-02 05:45:40 |
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  |
2015-10-02 02:25:09 |
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  | File IO for Saves/Highscores?
2015-10-01 10:07:57 |
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  | Function Requestion: ceil(x)
2015-09-27 21:39:56 |
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  | Horrible token saving method!
2015-09-24 10:42:59 |
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  | Writing good code
2015-09-23 20:41:06 |
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  | Tiled2Pico-8 Exporter/Importer + Sprite editor
2015-09-16 00:58:12 |
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  | Is there a way to "wraparound" certain sprite?
2015-09-15 20:59:16 |
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  | Hnefatafl with pico 8
2015-09-13 14:24:34 |
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  | Hnefatafl with pico 8
2015-09-12 17:38:01 |
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  | debug command?
2015-09-08 19:23:50 |
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  | Tableflipper
2015-09-08 15:33:01 |
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  | So I've created Pico-8 wiki...
2015-09-08 10:04:27 |
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  | Kingslayers
2015-09-06 04:55:27 |
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  | Extreme Unpack Function
2015-09-06 04:10:29 |
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  | Getting past size limits: Hot-swapping
2015-09-03 16:15:09 |
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  | Super Poulet Poulet
2015-09-02 22:47:33 |
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  | Map size options?
2015-09-02 01:06:06 |
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  | maps and tile collision
2015-09-01 19:37:31 |
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  | MID - Life crisis
2015-09-01 19:19:53 |
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  | Memory Kitten
2015-09-01 19:13:05 |
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  | GENTROID - Gentrieve concept demake?
2015-09-01 09:57:29 |
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  | Where is PICO-8 going from here?
2015-08-31 23:25:41 |
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  | Tips on reducing tokens?
2015-08-31 19:42:13 |
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  | Contra - Jungle Theme
2015-08-31 19:41:33 |
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