An homage to the Commodore 64 Wheel of Fortune game. In keeping with the C64 era, the included puzzles are 80's themed.
@rnd LOL oops! Thanks I threw that puzzle in there last minute, along with a bunch of other ones with digits, and I guess I never tested them (it's supposed to reveal those like punctuation). I'll fix that, thanks for letting me know!
@taxicomics thanks for playing! My wife and I had been playing the Commodore 64 one on Sunday mornings with coffee for like a year before I finally had to make my own version.
@2bitchuck Your comment that this "absolutely rules" made me LOL so we're even!
Thanks so much guys, I absolutely have to go play everything you've each made. Looks like some pretty incredible stuff!🙇♂️
Fixed the digits issue and updated the cartridge.
symbols = split("1_2_3_4_5_6_7_8_9_0_-_'_._,_?_!_%_@_#_$_&_-", "_"),
symbols = split("1_2_3_4_5_6_7_8_9_0_-_'_._,_?_!_%_@_#_$_&_-", "_", false),
Digits were being parsed as integers instead of strings. 😅 I do appreciate all those helpful default behaviours though. I was really scrambling to save tokens multiple times.
@grandell1234 what do you mean the exact number of letters?
There's skill levels for the different computer players but I only ended up implementing 'smart' and 'dumb' players. Only difference is the smart ones pick letters in most-popular-letters order and the dumb ones pick randomly. I might improve this if I can find the tokens. :)
@Anrky So glad to hear you enjoyed it! I think the mid-80's C64 version is somehow on my top games of all time list. 😂
@2darray thanks for the compliment! This is my first PICO-8 effort. Given the amazing things people manage to fit in a cartridge I'm not sure why I struggled so much to find tokens. Incredibly gratifying when you find a way to save a bunch though! :)
This is so great! What a clever use of the limited screen space. Everything is so well done, very fun to play, and squeezes in a lot of character wherever possible. I love how elements slide in and out between stages, and the BZZT rumble animations when you mess up.
I made a scrappy Wheel of Fortune clone on the Amiga named "Rueda" ages ago (30 years!) and this feels more feature-complete, haha. For some reason I drew a detailed wheel with all the numbers and shrunk it down, so it looks like gibberish as it spins. I don't know what I was thinking. Just using the colors is a much better idea.
Thanks for making this!
@natebeaty gosh, thanks for the high praise I really appreciate that! The C64 version gave me a lot of solid ideas to build on top of, and I took inspiration from more modern games for the sliding and screen-shake stuff. The thing I'm least happy with is the way your total score is displayed (after a period of inactivity), but the C64 had a lot more real estate than we're working with over here. ;)
I had several Amigas back in the day and always meant to try building something in AMOS myself but never did. I loved the video, sounds especially -- so AMIGA -- thanks for sharing that! :)
> "Holy crap, I’ve played that guy’s Rueda game! I remember the rainbow letters and the sting sound when you guess a puzzle, lol. 😂 "
@hudgfactor whoa! That's so crazy to hear about folks playing it back in the day. I love the community aspect here, and would have killed for that when I was making Rueda in 1992. All I had was my one-line BBS "The Real Flavor" (!) which I guess ran when I wasn't coding?
The sound effects are so weird in Rueda, I don't remember where I pieced all that together. I don't think I was skilled enough to write the theme music and I don't credit anyone which makes me cringe.
Thanks, @b0b89, it's really fun knowing there are people out there that enjoy my stupid sense of humour. ;)
@Amac, thanks for letting me know you enjoyed it. The community on here is incredibly supportive.
@Ummmm_ok if that's from one game that's a huge score! FYI, if you use the same name and win multiple games it does consider you a 'returning champion' and keeps a running tally. It also deletes you if you lose though!
Regarding the 80's theme -- I originally wanted to have multiple puzzle sets with different themes but have run out of space so many times. The puzzles are crammed into one long string which saves on tokens but still pushes the compressed size limits. Maybe fewer dumb facts and more puzzles would be a solution. ;)
So fantastic! I had the c64 version in the 80s. The only thing missing are those quirky contestant pictures and I don't expect the dev to go to that amount of trouble. The game is fantastic! I finally won a game with $28,300. If only I could spend the money in the showcase ;) I'll keep this one in my favorites for a long time.
@Gatton High praise, thank you!
For the contestant characters, I think you're thinking of the various other gameshow games, like Jeopardy, Win Lose or Draw, Classic Concentration, others I'm forgetting -- they all had more or less the same set of animated contestants.
Wheel of Fortune doesn't have those but it does have an animated Vanna White who shuffles around to reveal the letters. I originally intended to put her in as well. I may still try to do it if I can free up tokens.
You mentioned the showcase, LOL -- while researching Wheel of Fortune I was reminded of the showcase in the early seasons, having completely forgotten that you didn't get to keep the money, but rather had to quickly decide and shout what you wanted to purchase as a bunch of pointless housewares were rotated in front of the contestant. 😂 That would definitely be more opportunity to inject some humour into it.
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