a small game about a fish, made in 9 hr for Alakajam #17
left and right to wiggle
the river-flow should very slowly get faster / get as far as you can (the number of screens traversed is counted)
red spikes hurt / yellow scales give a bit more life / watch out for the light-blue currents / plants can block you, but only horizontally
(also my first 'finished' cart)
Good game, @remco.
I especially like how the fish is a bit of a paper plane when it is travelling across distances.
As for the red spikes, to prolong the game you could give the player 1-second of invulnerability once hit with the spikes - so they can get free.
In any case, interesting game. Gold star.
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