Copyright (c) 2022 by Chris Pepin
Do you have what it takes to sell lemonade? How many glasses should you make each day? How much advertising to you need? What price will net you the most cash? Will the weather cooperate?
Answer all these questions and more in this upgraded port of the classic 1973 game Lemonade Stand!
You're a video game starved student looking to earn a couple of extra bucks. You have until the end of summer to sell enough lemonade to bring your savings up so you can buy the latest video game console! You're so close, but will you make it in time?
Plays great on PC with the keyboard or on a handheld like the Gameforce Chi
5 different game modes. (2 hidden)(Can you find them?)
Bob Jamison - For Creating Lemonade Stand in 1973
Charlie Kellner - Who ported Lemonade Stand to the Apple II in 1979
DW817 - For His Two Digit Merchant Code and thunder sfx
Michael Mahon, David E. Gobel, Jeff Horn and Andy Poe - For helping me decipher the underlying economics of the game.
Joseph White (aka Zep) for creating Pico-8
The cost varies depending on which mode you are in.
There are also two hidden modes. Here's the modes and how they affect the cost
hidden mode 1
hidden mode 2
The hidden modes can be found by pressing certain button combinations on the initial title screen. Look at the following hidden text to reveal the combinations.
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