:: freds72
Neat!
Note: you can add a cheap z-buffer by checking screen pixel color before drawing the next. That makes the objects a bit more solid imho.
local c=5
if z > 0.33 then
c=7
elseif z > -0.33 then
c=6
end
-- 3d point calc
...
-- zbuffer!
if pget(sx,sy)<c then
pset(sx, sy, c)
end
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Question: what is the purpose of the quicksort? It is not used to order the points, then what?
P#65338 2019-06-22 06:01 ( Edited 2019-06-22 06:02)
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