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Ima just going to put this here.

I worked on this for a little while but recently have got distracted by other things.

It is almost finished, but I was never happy with the alien patterns and I kind of got bored trying different things and tweaking configuration variables like drop rates etc. As it stands it the same thing each time, but the limited types of enemies just get harder.

It did let me try out my particle system and gave me some experience setting up a stage system (intro, game, game over). I also think I'm now settled on how I create and use inheritable classes in LUA.

Oh, and I've no idea why it's called "pigdog". I just thought of the name, and it stuck.

Cart [#58284#] | 2018-10-23 | License: CC4-BY-NC-SA | Embed
1

P#58285 2018-10-23 11:49 ( Edited 2018-11-07 19:44)

:: dw817

Good. Alien movements remind me of Galaga when they first appear.

https://youtu.be/NB9979OPYMc

P#58297 2018-10-23 14:43 ( Edited 2018-10-23 18:43)

Nice!

P#58836 2018-11-07 08:25 ( Edited 2018-11-07 13:25)

awesome!

P#58837 2018-11-07 08:51 ( Edited 2018-11-07 13:51)
:: PHG

The scoring system is a bit bugged. Why can my score become negative?

P#58843 2018-11-07 12:16 ( Edited 2018-11-07 17:16)

Too bad you don’t want to continue - you’ve got some good basis here!

P#58844 2018-11-07 14:44 ( Edited 2018-11-07 19:44)

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