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My entry for the MMAJam Halloween themed jam - eMonstery.

Did you know that Halloween was Valentine's day for monsters? As the first ever human employee of eMonstery, the largest monster dating service, its up to you to try and make sure that no monsters go lonely on this special day!

More info/screenshots on itch.io: https://grumpydev.itch.io/emonstery

Cart #57605 | 2018-10-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

P#57515 2018-10-04 15:17 ( Edited 2018-10-25 03:45)

Well done! With a good narrative and progression on top.

Sprites are cute (through I would have liked a bit more shading/grounding of the monsters - they seems to float in a very pessimistic ballroom!)

P#57517 2018-10-04 15:38 ( Edited 2018-10-04 19:38)

Really love this game! Top job :-)

P#57543 2018-10-05 03:19 ( Edited 2018-10-05 07:19)

What a clever idea! Very cute to boot.

P#57545 2018-10-05 04:09 ( Edited 2018-10-05 08:09)

Thanks all :)

P#57548 2018-10-05 04:34 ( Edited 2018-10-05 08:34)

Remind me a little of a great little NES cart that used similar physics. Must be tricky stuff, GD, to calculate all this. Very impressed !

https://youtu.be/3Aih37orQKY?t=31

P#57587 2018-10-05 20:53 ( Edited 2018-10-06 03:06)

Updated to the latest version with some bug fixes, and checked the Creative Commons box, which was an oversight last time.

P#57606 2018-10-06 05:17 ( Edited 2018-10-06 09:17)

I found judging the difficulty level to be one of the hardest things, especially because I was obviously playing it quite a lot as I was developing. I thought it might be erring slightly on the side of too hard on later levels, but this morning I finally got the top score on the scoreboard, so hopefully that means its about right :)

P#57677 2018-10-08 04:04 ( Edited 2018-10-08 08:04)

I liked this enough to come back to it a few times. I do think that the later levels get really difficult; once the meter shows up I tend to lose quickly.

My favorite part is the care you put into the little tutorial/exposition scenes. There's a lot of polish and character.

P#58386 2018-10-24 23:45 ( Edited 2018-10-25 03:45)

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