Web
Analytics
Log In  

19

Cart [#19319#] | Copy | Code | 2016-03-19 | Link
19

Old versions:

Cart [#19303#] | Copy | Code | 2016-03-19 | Link
19

Cart [#19297#] | Copy | Code | 2016-03-18 | Link
19

Cart [#19295#] | Copy | Code | 2016-03-18 | Link
19

It's a spinning globe.

Changelog:
1.3:
Brightened things up a bit!
Fixed a warping issue
Increased the horizontal resolution of the map
Added the vertical spherical distortion to go along with the horizontal

1.2:
Made the globe spherical

1.1:
Fixed the jittery issue

P#19296 2016-03-18 22:28 ( Edited 2016-12-12 00:43)

::

Huh. Parallax scrolling... Very clever. :3

P#19298 2016-03-19 00:26

::

1.2 includes a (approximated) spherical distortion, it uses up a bit more CPU bit I think it looks better.

P#19304 2016-03-19 12:42

::

Much better, yush. I'd say you have successfully made a fully pseudo-3D planet on a minimal budget, congratulations. :o

P#19314 2016-03-19 19:34

::

This is probably a nit-pick, but I think the earth spins the other way. The sun rises in the east, sets in the west, and so forth. =)

P#19384 2016-03-24 10:21

::

How do I shoot?? ;-)

Just kidding. This is a lovely tech demo.

P#32633 2016-11-19 19:16

::

it's a 32k world after all...

P#32635 2016-11-19 19:55

::

This is great! Is there a good explanation on the technique anywhere?

P#32663 2016-11-20 23:07

::

only one step away from a pico xcom experience ^_^

P#32682 2016-11-21 18:39

::

Thanks for the great demo! I was able to use it for rotating procedurally generated planets in my Heliopause game.

P#33383 2016-12-12 00:43

Log in to post a comment

user:
password:

New User | Account Help
:: New User
X
About | Contact | Updates | Terms of Use
Follow Lexaloffle:        
Generated 2018-11-14 13:04 | 0.279s | 1835k | Q:50