King Bado and his Badlets have stolen all the food in your village. Chase them to the ends of the earth with your OMEGA BOUNCE CANNON!
Perfect your aim and trick-shot your way to victory!
An experiment to make a game based in trial and error, but not memorization.
collab between myself and Patrick Riordan (@TehSquidz0rz)
This has a very cool and rather unique aesthetic to it. I can't really think of many if any games that use rainbow coloration like that but it somehow works. That power meter in particular is a really neat effect, but the squashing and bouncing effects also feel very cool, and I quite like even the aiming animation with the turning wheels/cogs. The audio is pretty great all-around too.
Even though the gameplay is rather simplistic, it is also quite satisfying to finally find an elegant path to victory.
So yeah, great job all around!
I just hope this doesn't have too much flashing to be dangerous for people who are sensitive to that.
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