Press buttons to cycle through 4 levels.
Fixed the Best Time bug and tweaked the map/colours a little. Also changed the random camera shake to a map nudge to give more weight to the player.
I'm still new at coding/pico8. This "on rails" racing idea was a good chance to try a new method of collision: this time, I test the pixel color in the direction I'm going (using angle instead of usual DX/DY) and if it's NOT the track colour, the collision returns true.
remixing is welcome.
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