How to play
Go forward in right direction.
Seek a hollow as refuge not to be crushed.
[Z][X]: start/retry game
0.61 (Oct 2, 2015)
- Draw background and so on.
0.50 (Sep 28, 2015)
- Tune logic of generation of cave.
- Play music.
0.30 (Sep 24, 2015)
- Initial Release.
This is great! 541.
I like how as it gets harder the top of the screen disappears most of the time, so you have to react quickly to what appears above, and the bottom can be misleading.
@briac I guess eventually there would only be one hiding place per screen, so small safe jumps wouldn't be an option?
This is a quick experiment done on your game.
Not to sure of the result.
But it was a good excuse to go through your code.
Thanks for this amazing little game.
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