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Cart #the_game_face_to_face-1 | 2025-08-17 | Code ▽ | Embed ▽ | No License
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Controls

◀ ▲ ▼ ▶: select cards and select end turn button
z key: select a card or place a card
x key: de-select card. Holding x restarts the match.

Rules

1) You must play a card that is lower on the going down pile.

(starting at 60 and ending at 2)

2) You must play a card that is higher on the going up pile.

(starting at 2 and going to 60)

3) You can only play one card on your opponents stack per turn. And it must improve their stack.

(further explanation: on this enemies stack that goes starts with high cards and then goes lower (60 -> 2), they currently have a 3 on the pile. You would be able to play any card above a 3 to improve their pile)

4) The 10 Rule: you can play a card that improves your pile if it is exactly 10 above or below the pile's current value.

(explanation: in the example below the stack goes from 60 -> 2. it is currently at a 38 which would normally mean you have to play a card lower than 38 (like 30,11,5, etc.) in this case, however, the player has a 48, which they are able to play because 48 is exactly 10 less than 38. So they can play the 48 to improve their 60 -> 2 pile. Now they can play any card lower than 48).

5) You must play at least 2 cards on your turn (you can play more).

(if you played a card on your opponent's stack, you redraw up hand size of 6. Otherwise you just draw 2).

Solitaire Rules

1) Rules 1,2, and 4 are the same as above except you start with 98 cards.

2) you own all 4 piles and can play cards freely on any of the 4 piles following all the rules in (1).

3) you always draw back up to hand size when you end your turn.

Solitaire difficulty goes from green to red with hand sizes going from 8 to 6. Smaller hand sizes being harder.

The Soul Opponents

defeating all 4 souls is how you beat the game!

Thanks

Thank you as always to my wife for being supportive of my little projects and the cool Pico 8 community!

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