Update 1.1
Fixed enemies spawning unfairly close to player.
Let me know if the spawn distance works!
added some comments. To make my spaghetti easier to read.
How to play

Use the directional buttons to maneuver the cube to the yellow pellets.
Each pellet collected gives you a point, and adds a new enemy to the screen.
If you run into an enemy, you lose.
Try to get as many points as you can!
About the game
This is my first finished PICO-8 game!

This game has many different game speeds / modes to choose from to fit your playstyle.
For those who have downloaded the cart, and are running it on their own copy PICO-8
All the game modes are stored in a table in the last tab of the cart. If you want to make your own custom game modes, just add them to the end of the table. tokens pending, the game can have up to 64 custom modes.
Credits
This game was inspired by a game on the Flipper Zero of the same name. That game was inspired by a game on the Arduboy. Which was inspired by the homebrew game on the PSP called Squarez.
All coding, artwork, and music composition was done by me.
Hope you have fun!
-- Dragon614pc



This is fun! I love that the music builds as you get higher in score and things get more tense!
I got to 10 then my run ended from an enemy spawning on top of me 😅



Nice! I updated the enemy spawn function to be a bit more fair. Let me know if this fixes that issue. :D
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