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Cart #exponentile-3 | 2024-05-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
10

Hello, this is my first Pico-8 cartridge.

It's a fun and addictive puzzle game. To play, you swap tiles to create combinations (3 or more tiles with same value, horizontally or vertically). When a combination is created, the combination collapses into one tile, and the tile value is multiplied by a power of two, greater with the more tiles there are in the combination.

Beware: if you like puzzle games, you could spend hours playing this one (I did ;-)

This a Pico-8 rendition of Exponentile by Mike Bellika, made with his permission.
https://www.bellika.dk/exponentile

You can check out more of my games here:
https://davidprograma.itch.io/

P#148309 2024-05-12 09:36 ( Edited 2024-05-18 17:00)

1

This is very fun but it gets boring after a while. Good job!

P#148311 2024-05-12 11:22
1

Very interesting mechanics 👌
High 68464
It didn't overflow after 32768 -as I feared 😅- so great job indeed 👍

P#148432 2024-05-15 16:02 ( Edited 2024-05-15 20:43)
1

Great sound and smooth movement. Fun!

When moving the cursor and swapping tiles at the same time, sometimes two tiles will disappear, leaving a blank space.

P#148522 2024-05-17 08:07

@Heracleum Great score! Luckily I got a score overflow when testing and had to fix it ;-)

P#148556 2024-05-17 17:10

@tmskna Great Score! I have played quite a lot and never saw what you describe. What happened next? Did the blank space get filled with fallen tiles? I would like to reproduce the issue to fix it... Also, while tiles are swapped (or combining, or falling) in theory the cursor is disabled and you cannot move it... I know it probably happened too fast, but if you remember any more details, I will thank you :-)

P#148558 2024-05-17 17:18
1

If I hit the arrow keys repeatedly to move and also hit the swap button at the same time, there is a reasonable chance of reproducing the phenomenon of two tiles disappearing without swapping occurring (perhaps on tiles that cannot be swapped). (This rarely happens in normal play.)

The vanished tile remains vanished until the next successful swap of another tile. At the next successful swap, the vanished tile will be replaced by a tile falling from above, just like a normal empty tile location, and the game returns to normal play.

P#148587 2024-05-18 13:13
1

@tmskna Fixed! It was a incorrect state management issue. If swap button was released on the same frame as the swap operation was initiated, then the state was set to INIT instead of SWAP which is the correct state.
Thanks your precise and detailed report, it has been very helpful in pinpointing the issue.

P#148595 2024-05-18 17:07

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