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Cart #marcelgoestovisitafriend_v1-2 | 2024-03-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
23

Help Marcel reach their friend to chill while the hero is away!

This is my first take at making a platformer. I spent all my time and effort on getting a character controller that felt good, so the story and visuals are very bare-bones (pun not intended but let's roll with it).

Controls

  • Arrows to run
  • O/X to jump

The music can be turned off in the pause menu

Tips

  • The longer you press the jump button, the higher you jump
  • During a wall slide, you can detach from the wall by pressing the down button
  • Similarly, you can go through one-way platforms by pressing the down button
  • Spikes don't hurt you if you move away from them
  • Collecting all flowers isn't mandatory

Please let me know what you think!

Changelog

  • 1.0: Initial release
  • 1.1: Fixed the cover image
  • 1.2: Made the last area accessible after finishing the game
P#142827 2024-03-12 19:46 ( Edited 2024-03-12 21:22)

2

I'm playing and loving it! It would be a nice improvement if the slide down velocity when touching the walls were faster and if press a direction button (against the wall) the velocity be as it is.
edit: I just realized that it is possible to press down to release the wall to grab it again when releasing it. Anyway it was a thought I had while playing.

P#142828 2024-03-12 20:06 ( Edited 2024-03-12 20:16)
1

This is pretty dang good, especially for a first platformer! The platforming was a good level of difficulty (a tad janky but that was part of the fun and allowed for some interesting challenges), and the flowers were a real challenge! I only managed to get half of them.
I quite liked the music too! It was a little repetitive by the end but was still very good, a nice spooky chill vibe, charming like the story and the game itself.
Good luck with future projects!

P#142834 2024-03-12 23:39
1

The character controller is very clean. Nice work!

P#142843 2024-03-13 03:51
1

Thanks you all for your feedback!

@nicegame Glad you like it! And yeah, detaching/regrabbing the wall is the way to go! (could be a little bit too tricky though, I might revisit that in future games)

@Munchkin Thank you so much! Including music was one of my main goals for this game, as I didn't do it in my previous cartridge. Happy you liked it!

@[Error_27] Thank you!

P#142846 2024-03-13 07:43
1

Excellent platformer. The level design is on point. Hard but rewarding. Love it!

P#142850 2024-03-13 11:01

@yokozuna Thanks a lot, I'm glad you like it!

P#142854 2024-03-13 12:09
2

Great platformer! The opening sequence is cool

P#142863 2024-03-13 14:50
1

I like the choice of slow wall falling by default, down arrow to let go. Good platform mechanics and devious level design. Gold star. My first playthrough:

P#142916 2024-03-14 12:19
2

Short and sweet. The basic platforming itself is usually fairly easy, but a few of the flowers I collected were way harder than anything else, in a good way. The levels had a fun flow to them and the aesthetics were very fitting, too.

P#143057 2024-03-15 04:02

@towerschool22 Thank you!

@Cowirrie Happy you like it!

@Rascal Oh wow, all 12 flowers in under 15 minutes? That's impressive, congratulations!

P#143271 2024-03-16 07:38

Controls feel wanky and turning feels slow,
wall jumps are chef’s kiss tho

P#145759 2024-04-05 01:38

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