Inspired by this demo, I decided to implement the same idea using PICO-8. Instead of using spare RAM for effects, I went with the newly-introduced spritemap/screen mapping feature, by drawing the spirograph to the spritesheet and then drawing that onto the screen, so that hands can be added later.
Version 2 (current)
- added the ability to use the O button to accelerate the drawing process
- set the cart to run at 60fps
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