Hobobot is about a robot that was destroyed and junked. But, his parts still work, and he wants to be whole again! Control each of Hobobot's two legs and two hands, and kick his head and get them all back to the torso!
z - Switch hobobot piece under control.
x - Perform action related to the current piece. Legs can kick, hands can grab.
arrow keys/dpad - Move current hobobot piece left or right. Or, perform left/right action.
enter - Bring up in-game menu. You must use this to restart the current level if you get stuck.
The head cannot be controlled, you must kick it with one of the legs.
There are 16 levels in total, which progress from fairly obvious mechanic-practice levels to mind-bending puzzles.
Originally released February 28th of 2019, I decided to make a few nice updates:
-Autosave so you can come back later. The puzzles are pretty tricky!
-New menu option for resetting the autosave progress.
-The first level hopefully will do a better job of teaching new players how the mechanics work.
-Kicking the head is now indicated by a small flashing kicking leg icon.
-Kicking has an extra animation frame to distinguish from the hopping animation. (Thanks discord peeps!)
-Grabbing a switch with the hand now is a toggle. Previously you had to hold down X while using arrow keys---this felt awkward---takes some mental load off of how to execute this mechanic.
-If a piece falls below the screen, an error sound is played and the level is restarted.
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