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Cart #firelight-3 | 2022-04-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4


mod of celeste classic, a hardcore platformer by Matt Thorson and Noel Berry

unfinished

changes:
-increased difficulty
-changed layout of certain levels
-candy colored (and flavored, possibly)
...
thats it

lmfao i couldn't fit the full name on the title please bear with me

below is a version using Celeste 1.5 by RubyRed. it might not work, so keep that in mind!

Cart #firelighthyper-0 | 2022-04-14 | Code ▽ | Embed ▽ | No License
4

P#110224 2022-04-14 00:49 ( Edited 2022-04-14 03:19)

game is very yes 10/10

P#110228 2022-04-14 03:02

neato

P#110229 2022-04-14 03:08

mmmm gayloon

P#110236 2022-04-14 11:59

...
yeah guess that happened

P#110239 2022-04-14 15:14

Possible unintentional skips in 400m and 500m (edit: also an original game skip apparently), and 600m seems incomplete (edit: it's the same in celeste), but I like the precise jumps. And the big "STOP" sign in 700m, though I assume that's not gonna stay lol.

Spoilered in case the skips stay.
I can add GIFs later, but not now since I don't have my home computer with me


400m: Jump off the disappearing block, dash up the wall, walljump to the balloon, dash up onto the disappearing platform, dash near the spikes
500m: Wall jump off the nearest wall, dash up, then keep walljumping off the platform that lets you get to the next level until you actually land on it. This can be performed in normal Celeste ¯_(ツ)_/¯

Both performed thrice now.

Alright, here's super-subjective territory now for 100m


If you wanna make 100m more difficult, the pockets toward the sides can be removed and the level can still be possible
I assume the spikes near the hole in the top is the intended route, just remember to fill in the other hole

Lesson for me: I should probably play the original

P#110249 2022-04-14 17:55 ( Edited 2022-04-14 18:25)

yeah. the STOP sign was so that I could signal the end of the mod lol; it's going to get updated in the summer probably.

the reason the spikes are near the strawberry block is to make it more difficult bc of the recoil, you're supposed to dash through the gap to get to the balloon, then dash upwards onto the small block, then dash through the spike tunnel.
yeah i didn't really think about that hole there lol

P#110278 2022-04-15 12:21

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