This is a modified version of my Stargate for pico8 to make it identical to its predecessor, Defender.
X - Fire laser
O - Hyperspace
O while holding X - Smartbomb
About smartbombing pods : If you smartbomb pods when there are more than 2 pods in the level, the smartbomb will wipe out both the pods and swarmers at once. otherwise swarmers will survive !
Since there were tons of tokens left after removing stargate contents, I added scoreboard and various gameplay options :
Start lives - number of lives at start. number of smartbombs at start is lives+1.
Bonus at - the required score for extra live and smartbomb. 0 means no bonus at all.
Humanoids per planet - number of humanoids in each planet. 1 to 10.
Waves per planet - Number of waves until moving to the new planet. 0 means never moving to new planet.
Start difficulty - Initial difficulty of the game.
Max difficulty - hardest difficulty of the game.
Risky hyperspace - when it's set to yes, the player has a potential of causing self-destruct after using hyperspace. No means you will always be safe after using it.
Fire on release - when it's set to yes, you can fire laser by both pressing and releasing the button like atari-8bit port of defender, which allows to rapidly fire laser without too much effort of mashing the button.
This game of course is nothing but excellent, gold star.
You might add an option of the original keys. The original DEFENDER played in the arcade used two buttons and you could only move up and down. One button was to accelerate, move forward, and the other to swap direction you were facing.
While few DEFENDER clones on computers and consoles made use of this, for die-hard game pro fans it might make a welcome addition perhaps using 2nd player buttons to expand the console.
Here is the original video if you are interested.
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