A preview version. The game is actually finished, contains all the elements (and is at the token limit). What is still missing are various labs. There are currently only a handful, all are solvable. Compared to the original there are some changes, on the one hand because the layout is different (40x24 vs 16x16), on the other hand because I have defused some "backtracking" and death traps. Nevertheless, please note, the levels are from 1984 - there you have something different design.
Story
Playing the game
Obstacles
Editor
Working with the editor
behind the scenes
sources
Thanks, and sometimes it is really useful to play a tutorial :)
I updated the cart in the first post.
- The minimap-door-indicators should now align more nicely
- There is an "easy mode". When you die in easy-mode, the room will reload.
- Frankensteins Monster moving code changed, should not change direction on sliding poles end or when a leader is on the end of the walkway.
- Update of the editor
This update include my version of "Alternation" (Original: http://moon.descentforum.net/creep/Alternation.html ), a new 14 room laboratory.
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