Hello all, this is version 0.1 of my motorcycle racing game. It is based on previous games I made for PC (and Ouya!) and inspired by the classic games such as Pole Position, Speed King and Super Hang On. I love Pico-8 so far and think I should have looked into it sooner!
The plan is to add a countdown timer. The current lap has to be completed before the timer reaches zero. There will be less time for each following lap, and the game is won by completing 10 laps. Collisions will slow you down.
At the moment the timer and collisions are not yet in the game, so it is just a gameplay demo without ending!
Some todo ideas
- start sequence
- title screen
- game over screen
left / right = steer
z = throttle
x = brake
Thanks JackJack, I agree it is nice to race for positions. I tried that in a previous game but found it more difficult to balance gameplay. A steady stream of opponents as in typical arcade games is easier in this respect. However I think I will have another go at this. Make it more like a simulation. ;)
On another note, I tried the web version of my game on Android, it seems to have a problem with playing sounds quickly after each other, introducing crackling and noise. For the engine sound, it actually plays a note every frame. I may have to look into a different method for this, if possible.
P.S. I just read other posts mentioning crackly sound on Android, so maybe it is a more general issue.
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