First of all: hello everyone!
Long time lurker and follower of Voxatron here, finally caved in and made an account just so I could pester you all with a technical question. :p
It might have been answered elsewhere, but nothing came up when I searched. How does the renderer manages to "highlight" the edges of the voxels? Is that the edge drawn on top of the voxel itself with a tinted color? Or something trickier?
I am really fascinated by the way Voxatron displays its world, hence why I'm poking at the info I can find ^^
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