V.11 RELEASED
Special Thanks to:
JWinslow23
helping with particles
"Nice game you got, btw" - <3
MarkGamed
helping with the game
GooGroker
helping with scrolling
"ok fine i'll do it for you" - but he didn't
Sim
helping with RRB option
"avoit exact comparisons with decimal numbers" - ok
Merwok
a lot of feedback
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How to play:
Left/Right arrows - move cannon,
X - fire.
Z - hold.
Connect 4 or more blocks to destroy them, more blocks connected - +free moves (shown as white pixels on the left-down corner of the board)
When you are out of free moves, a new line will appear from the top, shifting all blocks down, so don't let them get out of the board!
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These blocks are regular, they can appear on board from new lines, connecting them doesnt give you too much
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These blocks are rare, they can appear on board only from your cannon, connecting them gives you free moves, 1 block=1 free move!



The game was so fun I played it for like over a hour instead of sleeping :I


Way better feeling with difficutly. Although I think maybe a bag system for the cannon blocks would fit in better. Sometime you can get like alot of the same tile in a row. You could also already be using such a system, I wasnt able to find block generation in the code.


I've been playing this for a few days now and the balance is starting to feel really good. It's fun and addictive. I love the visuals of the little boxes, and getting bigger combinations to put off the lines coming down feels challenging but fun. Well done, curious to see where this goes/what you'll do next :)


Oh yeah, I forgot - I'm not sure why or when it happens but sometimes a black bar appears over the very top bricks. It's not a big deal but it's happened to me a few times so I saved this gif of it:



@tinysorcerer I actually dont know why does it happen but I know when, when the last line has any blocks
UPD: v.8 has fixed this bug


I think think time should be renamed to think timer to make more clear what true and false does. I am also thinking, that it would be nice to see the timer displayed more where you eyes will be which is on the field/destination of the tile. Otherwise very good improvements


I just made an account on this site to let you know that I love this game and play it all the time. My high score is 9998 (which is maddening, yes). Thanks for making it!
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