Left/Right/Up/Down - Move Spaceship
X - Fire Projectile
Fight your way through up to nine levels, firing and collecting your projectile. Can you find all three endings? Defeat the enemies, seal the breach, repeat!
The game is also available to play at https://kevinthompson.itch.io/void-protocol.
This game was originally created for the first Eggplant Show community game jam (https://itch.io/jam/eggplant-podcast-community-game-jam). I developed everything using an object-oriented structure that resulted in a pretty solid prototype, but ultimately chewed through tokens pretty quickly. I plan to revisit this game in the future in order to reclaim tokens, add more enemies, and possibly bosses and a high score system as well.
The expanded source code for the game is available on Github (https://github.com/kevinthompson/void-protocol-p8).
Pretty interesting shooter, @kevinthompson. Gold star work.
Reminds me of the "bit" that you get in R-Type. Here is an example of it, and yes, like yours it is indestructible.
Notice the glowing rotating structure at the front of the player's ship.
This is the "bit," indestructible. And can be launched forward and caught much like this game does - however most players just keep it attached to the front as it makes an impenetrable shield.
This is a wonderful game and the exact type of game meant for PICO8. It's also the type of small-yet-engaging game that I always say I'm going to make but then they balloon up once I'm in the depths of code.
Bravo for a well put together game that plays well, delivers immediate fun and works great within the limits.
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