PicoVox is a voxel art creation program for Pico8.
--Use your mouse to add, remove, and recolor blocks on an isometric grid.
--Render ray-traced images and rotation animations of your pieces
--Save and share your creations in the form of data PNGs
--Import data PNGs from others by dragging them onto PicoVox
saving and import
Click the disk icon to save your work. A PNG will be generated that contains the voxel data for your scene. This file can be posted on the BBS or social media.
To open a file, simply drag the image on top of the running PicoVox application window.
(Saving and opening may require standalone Pico8 and not work on the BBS web-player. TBD)
See example save image below:
PicoVox requires a mouse to function properly, though it may work "ok" with a touch screen. With a mouse and the block tool selected, left mouse places blocks and the right mouse deletes them. The scroll wheel can be used to zoom in and out and clicking and holding the scroll wheel will cause the model to rotate.
If you do not have a right mouse button, you can delete blocks by selecting the black color with the red slash in the color palette.
PicoVox can render images in a dithered Pico8 palette using ray-tracing. Special rendering features include transparency, reflection, glowing, as well as shadows and ambient occlusion.
Click the camera tool to start a render, which will save to the desktop by default when complete. (Generally rendering takes around 10 seconds and will be interactively displayed while it progresses.)
The loop icon will render a rotation animation as a gif to your desktop by default. Please note that this will take a long time to render all of the frames. Currently, the animation render cannot be canceled so please remember to save your work before starting.
To change the width, depth and height of the scene, click the "clear scene" tool. Note that this will erase your current file.
block: add blocks
brush: paint color
floor: toggle floor
bucket: fill color
loop: render animation
doc: clear scene
?: info text
black is erase
arrow keys rotate view
x: quick render
left: add block
right: del block
scroll wheel: zoom
shift+middle: look at
Oh this is AMAZING, @electricgryphon, but very tricky for me to draw in.
As you're not doing a tweet could I suggest that you have the ability to save off your creation to 3D coordinates that could be played back in a game from a function with full 360 degree rotation from all 3 planes, angle of view, and calculated distance from object ?
Also to have floating text appear over hovered tools.
I was also trying to draw a plus and can't seem to get the back block to appear. Also the front block appears to be bleeding over the grid edge.
This is probably as close as I'll get to understanding 3D. Gold star effort and program !
[Please log in to post a comment]