Foreverred is a mod of Celeste Classic that's been in the works for over a year. Starting as a update to my first mod, Everred, it grew into a full sequel, and eventually into the biggest Celeste Classic mod ever released (and potentially one of the largest single-cart pico-8 projects).
The mod is over three times the size of the original game, and features brand new levels, mechanics, sprites, and music (huge thank you to my friends Augie745 and RubyRed for the absolute bops they made)!
Z - Jump X - Dash Arrow Keys - Move E - Toggle Flashing Effects
Lots of credit to Maddy and Noel from EXOK Games for the original game, and to the Celeste Classic Discord for all the help and feedback. Extra special thank you to Gonen and Meep, who helped optimize, compress, and fit everything into one PICO-8 cartridge. This project wouldn't have been possible without them.
@Jerry_Boy You can beat the whole game without getting it :) The game explicitly acknowledges the route at the end screen, as it's a popular challenge run in vanilla Celeste Classic and many of its other mods. It might require some extra knowledge of speedrun-tech though.
This mod is just incredible! Everything feels extremely polished and all of the rooms are super fun. Gemskip was probably the most fun I've ever had playing a celeste mod. Trueskip was hard as nails, but still pretty fun. The last room in trueskip was so awesome.
@HouseinTheTrees posted the patch notes here: https://taco360.itch.io/foreverred/devlog/289748/foreverred-v11-small-update-out-now
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