I maintained a tweet-log whilst developing this, if you're curious:
Brilliant game! Love the simple mechanic, satisfying game 'feel' and nice Metroidvania and Celeste elements. I struggled with the vertical spike tunnel and couldn't get back to where I came from - could that area include some sort of resting place or hint maybe? Maybe I haven't played enough Metroidvanias and I missed something round the corner! Amazing game though!
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