I thought I'd have a go at making something myself that I could play on my LED matrix display and seeing as I haven't done any Lua or Pico-8 before, I picked something to re-create, rather than come up with something new from scratch.
I always liked this on the C64, so here is my attempt at it so far. Still plenty to do;
[edit, added title tune and a few other tweaks]
[edit2, added control option]
Thanks, it great to have a bit of feedback. Yeah I based the levels on the original as much as I could, although I’ve only added around six levels so far and I think I’ll only have space for about 13 of the original 15. I also just about ran out of room for tiles/sprites so I’ll have to improvise the later level visuals a bit (but try to keep the layout).
Had another go at this, and it a heck of a lot of fun.
What do you think about having o as a dedicated roll button?
I always find it difficult to get the ship on its side (C64 version included).
Of course if you're going for as authentic a conversion as possible (i.e. 1 button only) I respect that.
Hey, nice to know someone gave it a go, it was fun to make (although I have slacked off a bit making the later levels and enemy ship patterns). I totally agree about the controls and I thought the same. I had it with two buttons for a bit, but went for the original one button approach in the end. I think I will add an option to use ‘O’ instead. I reckon if the c64 had more than one button it would have been used.
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