Alternate between classic platforming and controlling a fast sliding shell.
Keyboard / Gamepad:
Move: Left, Right arrow keys / Left joystick or D-Pad (p8/bin).
Jump*: Z or C / 🅾️.
Shell*: X or V / ❎.
Pause, Options: P or Enter / Start (p8/bin) or Back (web).
*Can be swapped in the pause menu.
Depending on your device and browser, the game may stutter in the browser version. In that case, please import this cart to PICO-8 or launch it from SPLORE.
You can also download the game on itch.io: https://noppa.itch.io/shelled-shinobi.
It's currently also possible to lower the framerate in code by changing the value of 'fps_60' in '_init()' (could be useful for e.g. RPi0 users?).
- Fixed final room missing boundary
- Fixed a displaced pixel (and added another pixel :P) in the title graphics
- Replaced the 30 FPS build with the 60 FPS one in itch.io
- Updated some details in this post (in "Controls", "Versions")
- Added copy protection
- Added credits to the title screen
- Removed thanks from code comments to save on characters
- Misc. minor graphical changes
- Removed some unused variables and other minor code cleanup
Music (slightly remixed) from PICO-8 Tunes Vol. 2 (https://www.lexaloffle.com/bbs/?tid=33675), "Like Clockwork" (CC-BY-NC-SA 4.0), and Vol. 1 (https://www.lexaloffle.com/bbs/?tid=29008), "Dungeon" (CC-BY-SA-3.0), by @Gruber.
Made using PICO-8 by Lexaloffle,
pico8vscodeeditor by grumpydev,
pico-8-simple-outline by Anthony Villena and
tiled-pico-8 by samhocevar.
@Meep Wow I knew you'd be fast, but damn! I'm really glad you like it.
@Gruber Yay awesome that you played it, thank you! Thanks for making the PICO-8 Tunes available, hope I didn't butcher the beautiful tunes too badly.
@NerdyTeachers Awesome, I'd be honored!
@Yesyoor Thanks, that's great! I'm not terribly good at handling a spray can myself, but I have some graffiti artist friends. Glad if you approve the use of graffiti in the theme :)
@MBoffin Thanks so much for the kind words! And thank you for your teaching and resources!
I was a bit on the fence if I should ping you all by tagging in the description or not, but now I'm glad I did! :D
Sorry, didn't know updating the post / cart would bump the thread. Hopefully at least it didn't ping the previously tagged folks again! D: In the future I'll try to keep it to major updates, if any.
(Edit: I mean the cart is finished and released, so no major updates are to be expected. Some very minor graphics tweaks might still happen, and I'll fix any major bugs, if such appear. Please don't hesitate to leave feedback :D)
[Please log in to post a comment]