My game works fine here on the Pico 8 BBS (on desktop and mobile) but…
I recently uploaded it to itch.io, making sure to follow the instructions in the Pico 8 manual (https://www.lexaloffle.com/pico8_manual.txt):
If you would like to upload your exported cartridge to itch.io as playable html: 1. From inside PICO-8: EXPORT -F FOO.HTML 2. Create a new project from your itch dashboard. 3. Zip up the folder and upload it (set "This file will be played in the browser") 4. Embed in page, with a size of 750px x 640px. 5. Set "Mobile Friendly" on (default orientation) and "Automatically start on page load" on. // no need for the fullscreen button as the default PICO-8 template has its own. 6. Set the background (BG2) to something dark (e.g. #232323) and the text to something light.
But for some reason, on the itch.io mobile version, the controls 1) take a long 5 seconds or so to appear atop the game and 2) don't work.
Note: I'm using Safari for iOS.
Thanks in advance for any ideas of what I might be doing wrong.
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