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Hey, everyone! I'm a hobbyist developer who finds the concept of a "fantasy console" pretty interesting, so I made a little demo based on this game I made for a programming competition for CodeWalrus, which I also remade into an Atari 2600 game. I hope it looks and plays alright!

Cart [#dishibitu-0#] | Code | 2019-02-14 | License: CC4-BY-NC-SA | Embed

P#61865 2019-02-14 00:07

v0.0.2

  • Added obstacles
  • Added a score
  • Added a splash screen, with a nice fade-in
  • Added a rest period before starting the game (press X to actually start)

Cart [#nihirotika-0#] | Code | 2019-02-15 | License: CC4-BY-NC-SA | Embed

I plan to add a title screen soon, with a selection between at least two different modes. Also, the obstacle probabilities might need to be tweaked...

[8x8]

What's going to be the function of the hourglass? This will be revealed in time...
[8x8]

P#61900 2019-02-15 02:51

v0.1

  • Added a title screen
  • Added three different modes (Hard mode is still incomplete)
  • Added a way to restart the game

Cart [#jikefijome-0#] | Code | 2019-02-15 | License: CC4-BY-NC-SA | Embed

P#61930 2019-02-15 21:03

v0.2

This is a pretty big update. Other than high-score saving and more complete pre-game instructions, this game is almost fully complete.

Cart [#yazijikiti-0#] | Code | 2019-02-16 | License: CC4-BY-NC-SA | Embed

Quick explanation of the different modes:

  • Easy: Running into a spike mine makes you lose your wings and ends your game, and fish give you 10 points each.
  • Normal: Same as Easy, except the obstacles sometimes move in a wave-like pattern.
  • Hard: At the top, there is a bar indicating how much time is left until you die. You must push back the clock as much as possible in order to stay alive. Running into a spike mine makes you lose a bit of time, fish give you 10 points and a bit more time, clocks refill your time bar, and hourglasses stop time from decreasing for a short while.
P#61943 2019-02-16 06:26

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